Hi guys, im looking for a real good coder, because i guess its not that easy to achieve what i plan for.
Im in charge of a well know and good played map on na.
Picture added below.
Its a moba based spaceship 6v6 battle hero map.
Problem is, the map has a ship selector with 11 ships on it.
The original creator coded that and its kinda linked on the mod with strings and columns,numbers. I can configure the shipselector at any rate except to add a new ship on it, if i add another index or add another button game will crash or the ship selector just vanishes. Since my 3 months of beginning to develop it further i couldnt figure that out yet.
The links and necessary connections its just too much yet for me.
Who could help me? Whos trustworthy? If you can help me, i would even think about paying you a specific amount of money.
Sometimes when making UI, people often only make the variable for holding the buttons have an array size exactly the size of the buttons they have. If you try to go over that amount, it will break it. So I'm not sure if you've looked at the dialog items variable, but you'll need to increase the size of that.
I'm not the greatest coder in the world, but I know a thing or two about it. I'd be willing at at least look at it if you'd like.
The problem is you're hacking over the game you have no rights on. And apparently without much clue on what you're doing.
I really think Star Battle would do better without all those forks. They are simply spliting the community, while not achieving anything - just dumb changes to the ships that disturb the balance.
V3.1 by Eta was somewhat promising, but the others.. meh.
I still hope that someday this project will be picked up by competent person (i don't even mean technical skills).
Hi guys, im looking for a real good coder, because i guess its not that easy to achieve what i plan for.
Im in charge of a well know and good played map on na.
Picture added below.
Its a moba based spaceship 6v6 battle hero map.
Problem is, the map has a ship selector with 11 ships on it.
The original creator coded that and its kinda linked on the mod with strings and columns,numbers. I can configure the shipselector at any rate except to add a new ship on it, if i add another index or add another button game will crash or the ship selector just vanishes. Since my 3 months of beginning to develop it further i couldnt figure that out yet.
The links and necessary connections its just too much yet for me.
Who could help me? Whos trustworthy? If you can help me, i would even think about paying you a specific amount of money.
I know its not that easy.
At least i give it a try and ask here :)
pm me or reply here.
Thx :)
@Schloss80: Go
Sometimes when making UI, people often only make the variable for holding the buttons have an array size exactly the size of the buttons they have. If you try to go over that amount, it will break it. So I'm not sure if you've looked at the dialog items variable, but you'll need to increase the size of that.
I'm not the greatest coder in the world, but I know a thing or two about it. I'd be willing at at least look at it if you'd like.
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Want data assets? Click Here
The problem is you're hacking over the game you have no rights on. And apparently without much clue on what you're doing.
I really think Star Battle would do better without all those forks. They are simply spliting the community, while not achieving anything - just dumb changes to the ships that disturb the balance.
V3.1 by Eta was somewhat promising, but the others.. meh.
I still hope that someday this project will be picked up by competent person (i don't even mean technical skills).
@fishy
Thx for offering your help. I appreciate it very much. I will pm you in some time.
@someonetookl
You talk just nonsense. You just come here to insult me.
Very constructive and so senseful.
I achieved a lot and revived the scene.
I guess that makes a few ppl jealous kinda...