my map is set up with 3 regions near each other. I would like it to be so that when a specific unit type (dark templar) enters all 3 regions, it kills units in a different region.
it is important so that the trigger only activates when ALL 3 dark templar are on the 3 regions. since i dont think i am explaining it very well here is a little drawing:
hello,
my map is set up with 3 regions near each other. I would like it to be so that when a specific unit type (dark templar) enters all 3 regions, it kills units in a different region.
it is important so that the trigger only activates when ALL 3 dark templar are on the 3 regions. since i dont think i am explaining it very well here is a little drawing:
DT1 - - - - - - [ Region 001 ] - - - - - - - - DT2 - - - - - - [ Region 002 ] - - - - - - - - DT3 - - - - - - [ Region 003 ] - - - - - - - -
i can't figure out how to make a condition that checks if they are all on the regions.
@mogu5: Go
Use an event Any Unit Enter Regions
Put in conditions:
AND
(DT1 is in region 1) == true
(DT2 is in region 2) == true
(DT3 is in region 3) == true
Then in actions whatever you want.
thanks!