In my game so far which is RPG style multi-player, when the NPCs talk it shows up in the player chat we use to communicate. I am looking for an easy alternative to display NPC speech without cluttering up our chat box as it can be annoying when trying to communicate with other players. Is there an easy way to display npc speech in another way or will it take some time using triggers and whatnot. I know theres another way to show speech from npcs in the cinematic mode but doesn't that overlop the game UI and could interrupt gameplay if its not in cinematic mode? I guess the best way is to make a dialog box to put it in? Any info or suggestions would help a lot. Thanks
Hey guys,
In my game so far which is RPG style multi-player, when the NPCs talk it shows up in the player chat we use to communicate. I am looking for an easy alternative to display NPC speech without cluttering up our chat box as it can be annoying when trying to communicate with other players. Is there an easy way to display npc speech in another way or will it take some time using triggers and whatnot. I know theres another way to show speech from npcs in the cinematic mode but doesn't that overlop the game UI and could interrupt gameplay if its not in cinematic mode? I guess the best way is to make a dialog box to put it in? Any info or suggestions would help a lot. Thanks
-d
If its just plain text, you should look at text tags, offering you a way to display text above units
Otherwise you should indeed get familiar with dialogs
Use the "Text Message" action.