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Hey, I cant seem to get to set my condition to something like ti would be in warcraft 3 editor so heres the thing
EVENTS any unit takes damage (any unit, any form of damage, fatal/non fatal)
so here i was unable to change any unit to somehting like any hero, so i went to conditions
CONDITIONS unit type of triggering unit == XXX
here i cant find any way to just do == "Hero", so i tried a different way
CONDITIONS triggering unit is in unit group XXX
here i couldnt get to add all units of type hero to a unit group
so im wondering if there is anyway to do this or if i missed something, cos i checked pretty much all my options and couldnt find anything
thanks
((Unit type of (Triggering unit)) is Hero) == true
This is the comparison used
Comparison Value 1: Unit Type Classification Check Unit: Unit Type Of Unit Unit: Triggering Unit Flag: Hero Operator: == Value 2: true
@Bezerker18: Go
wow thanks lol i have no idea how i missed that one -.-
@saumee: Go
You could also do
Hey, I cant seem to get to set my condition to something like ti would be in warcraft 3 editor so heres the thing
EVENTS any unit takes damage (any unit, any form of damage, fatal/non fatal)
so here i was unable to change any unit to somehting like any hero, so i went to conditions
CONDITIONS unit type of triggering unit == XXX
here i cant find any way to just do == "Hero", so i tried a different way
CONDITIONS triggering unit is in unit group XXX
here i couldnt get to add all units of type hero to a unit group
so im wondering if there is anyway to do this or if i missed something, cos i checked pretty much all my options and couldnt find anything
thanks
((Unit type of (Triggering unit)) is Hero) == true
This is the comparison used
Comparison
Value 1: Unit Type Classification Check
Unit: Unit Type Of Unit
Unit: Triggering Unit
Flag: Hero
Operator: ==
Value 2: true
@Bezerker18: Go
wow thanks lol i have no idea how i missed that one -.-
@saumee: Go
You could also do