I want to ask if can someone help me or make for me (for my protoss campaign)
Panel for 4 buttons. Each button will be for different ability.
First ability for exemple will be with aoe circle to choose the location, second will be target , 3rd will be aoe too and last one will be target again.
Can anyone help me?
something like from lotv but i need just 4 buttons and dialog panel.
This is workaround method that i made in triggers. It has one AOE spell and single target ability. It tries to replicate actual ability casting, but you can't do everything atm and i did not even want to try.
Bugs atm
Snipe targeting reticule get left behind when unit dies.
You have to target the flyer helper under flying units to hit with Snipe
Units that are shown to be hit by aoe spell is not perfect
HI,
I want to ask if can someone help me or make for me (for my protoss campaign) Panel for 4 buttons. Each button will be for different ability.
First ability for exemple will be with aoe circle to choose the location, second will be target , 3rd will be aoe too and last one will be target again.
Can anyone help me?
something like from lotv but i need just 4 buttons and dialog panel.
i don't believe you can have targeted dialog abilities, though i may be mistaken.
right but saying from what others have data mined, it will be possible in lotv
This is workaround method that i made in triggers. It has one AOE spell and single target ability. It tries to replicate actual ability casting, but you can't do everything atm and i did not even want to try.
Bugs atm
@Knallertton: Go
- That's is fuking awesome. Should i wait for unbugs? I want use it for my campaign like spells for mothership from orbit.
and with nice design it should be totally awesome! images for buttons of course with panel around. (And cooldowns)
@Narudek: Go
I made it as example for help, but i can't make the whole thing for you. Sorry :)
@Knallertton: Go
ok ok, i will try to do my best :D Thanks anyway (Credits if i will use it)
I bet it'll be made easy in LoTV, seeing as how it appears to be a feature of the Protoss campaign.