This is the problem I am having when unit walk next to some cliffs they jump to the top of the cliff but while walking along the same cliff and turning the corner everything works fine. This happens all over my map usually on east and south east facing cliffs but for the most part it’s completely random.
I have tried redrawing the terrain that has the bug, I have tried increasing the unit’s radius, the bug effects all the units on my map not just the marine. I can fix most of the broken cliffs with pathing fills but then cliff jumpers can’t jump that cliff.
He explains he wants to keep reaper-like units functional, so that wouldn't really work the way he wants. As for that thing happening, I have seen it aswell on other maps but I have no clue how to fix it. It seems the blizzard cliffs are made that way.
Ok so it seems like the more I mess with it the worse it gets. More and more places in my map have this bug and even the dynamic pathing fill tool or just painting it red have no effect on whether or not the cliff will work right.
How about using the pathing tool to paint (blue) cliff outward from the cliff?
I think cliff faces are blue by default, and as far as I can tell you can't paint anything else blue. I can paint in red, yellow, and green.
Blue = climbable
Red = no pathing
Yellow = no building
Green = pathable
In the attached pictures I have one of the broken areas one picture with regular cliff pathing the way the it would be in and blizzard made map, and in the second I have painted the problem are with red pathing. When I load the map either I get the results seen in the video.
I don't know if you have another choice at this point but try and change the texture completely. Maybe another tileset will work too. There is unfortunately nothing we can do to fix a Blizzard bug.
Anybody got any ideas? This map is kinda on hold till I can get this fixed.
please use pathing tool in editor
He explains he wants to keep reaper-like units functional, so that wouldn't really work the way he wants. As for that thing happening, I have seen it aswell on other maps but I have no clue how to fix it. It seems the blizzard cliffs are made that way.
How about using the pathing tool to paint (blue) cliff outward from the cliff?
Ok so it seems like the more I mess with it the worse it gets. More and more places in my map have this bug and even the dynamic pathing fill tool or just painting it red have no effect on whether or not the cliff will work right.
I promise I spent hours with the pathing tool before I even posted this question.
I think cliff faces are blue by default, and as far as I can tell you can't paint anything else blue. I can paint in red, yellow, and green.
Blue = climbable Red = no pathing Yellow = no building Green = pathable
In the attached pictures I have one of the broken areas one picture with regular cliff pathing the way the it would be in and blizzard made map, and in the second I have painted the problem are with red pathing. When I load the map either I get the results seen in the video.
Still hoping someone can help me figure this one out.
@Keldrif:
I don't know if you have another choice at this point but try and change the texture completely. Maybe another tileset will work too. There is unfortunately nothing we can do to fix a Blizzard bug.
Great to be back and part of the community again!
@TacoManStan: Go cool I thnk it work I have to retexture everything but its worth it to me that bug was really bugging me.