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I need to create a validator that determines whether the distance between two points (caster and target) excedes 3
Any ideas?
The clarify; I am trying to create a switch to determine what range a certain weapon is engaging at as to know what effect to use
EDIT: Solved my problem
For necros: The function was the CValidatorLocationCompareRange under validator type Location Range
I need to create a validator that determines whether the distance between two points (caster and target) excedes 3
Any ideas?
The clarify; I am trying to create a switch to determine what range a certain weapon is engaging at as to know what effect to use
EDIT: Solved my problem
For necros: The function was the CValidatorLocationCompareRange under validator type Location Range