Under your attack actor (ex. Marine Attack) there is a thing called Combat: Launch Assets+
In there you go to art and choose Marine_AttackLaunch (or any launch art you may want) and for sound it should be the same thing.
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Under your attack actor (ex. Marine Attack) there is a thing called Combat: Launch Assets+
In there you go to art and choose Marine_AttackLaunch (or any launch art you may want) and for sound it should be the same thing.