thank you for the response, i am just concerned that with the amount of times the key will be pressed that it will bog the game down, which that alone is worth avoiding the key presses all together.
So i have been working on my map for quite a while now and avoiding all key detection, my question is, how bad is the "Network Lag" using key detection. my map will be running with 12 players and if i was to implement key detection it would be used about 2-3+ times per minute. any details on network lag for this would be greatly appreciated.
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Interesting, well all the input is greatly appreciated
thank you for the response, i am just concerned that with the amount of times the key will be pressed that it will bog the game down, which that alone is worth avoiding the key presses all together.
So i have been working on my map for quite a while now and avoiding all key detection, my question is, how bad is the "Network Lag" using key detection. my map will be running with 12 players and if i was to implement key detection it would be used about 2-3+ times per minute. any details on network lag for this would be greatly appreciated.