Ah, I'm not the best at the triggers and such, so I don't understand everything you said, but I will play around and see if I can come up with anything : EDIT: I got the first thing you said, the trigger launches periodically (every 30 secs) now, but I don't understand really anything in the second paragraph. Could you explain it more/tell me where I put the stuff(event/condition/action) in the second paragraph. Thanks!
Thanks for replying btw to my first post :D
I've been searching for days and trying random stuff in the trigger editor, but still can't find out how to make a tug of war spawning system similar to desert strike. You get a probe and you build structures that are supposed to spawn units every time it is your turn based on the number buildings you have (there are multiple types of buildings). Does anybody know how to replicate that spawning system?
@N33b: Go
OH MAN I FIGURED IT OUT. HOLY SHIT YES!!!! I DON'T EVEN KNOW WHAT I JUST DID, BUT IT WORKED! :DDDDD
@IcculusLizard: Go
Ah, I'm not the best at the triggers and such, so I don't understand everything you said, but I will play around and see if I can come up with anything : EDIT: I got the first thing you said, the trigger launches periodically (every 30 secs) now, but I don't understand really anything in the second paragraph. Could you explain it more/tell me where I put the stuff(event/condition/action) in the second paragraph. Thanks! Thanks for replying btw to my first post :D
I've been searching for days and trying random stuff in the trigger editor, but still can't find out how to make a tug of war spawning system similar to desert strike. You get a probe and you build structures that are supposed to spawn units every time it is your turn based on the number buildings you have (there are multiple types of buildings). Does anybody know how to replicate that spawning system?