Nevermind guys, I created a custom ability that changes ownership instead.
The towers wont revert back to neutral, but still can be captured by other players (they still give control to nearby units).
This is basically what I wanted and works fine for now until I figure out how to make the tower capture ability change ownership through the actor or something.
Looks like a method like this would work. Just change the charge-up time for the ability to be 30 seconds.
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Looks like a method like this would work. Just change the charge-up time for the ability to be 30 seconds.