=) Yea. I fixed the income and spawn rate. Also fixed the bug where only one team could get the counter counting. Also removed income for kills (only now for units) and made a cap on units. So no more lag tekaichi. See i soon again in the game.
Not to be misstaken with the other 10 "King of the hill maps"
A classic King of The Hill map with modifications:
Team based - 4 teams with 3 players in each
Income based - Buy your units with minerals and receive income each 20 seconds in return
Unit spawn - Each 20 seconds you receive your choosen units
Over 30 types of units
Shops - Upgrades&Abilities
@Tekaichi
=) Yea. I fixed the income and spawn rate. Also fixed the bug where only one team could get the counter counting. Also removed income for kills (only now for units) and made a cap on units. So no more lag tekaichi. See i soon again in the game.
Anywho! Updated and fixed! Have fun
Not to be misstaken with the other 10 "King of the hill maps"
A classic King of The Hill map with modifications:
Team based - 4 teams with 3 players in each Income based - Buy your units with minerals and receive income each 20 seconds in return Unit spawn - Each 20 seconds you receive your choosen units Over 30 types of units Shops - Upgrades&Abilities
http://www.sc2mapster.com/maps/kings-hill/
Give it a try! Published on Europe
------ Video will be uploaded soon