sorry for necro, but this is still an issue for me. Since I only need to prevent more than a certain amount of abilities from being bought, is there a way I can do it with shared charges, kind of like learning hero abilities upon leveling up?
I'm making requirements for my map, and I need to make a number of purchasable abilities, of which you can only have a certain number of in total before they all grey out. I wonder If there's a better way to do it than create an expression for every possible eventuality. I also need to do the same thing for a number of different buyable units.
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sorry for necro, but this is still an issue for me. Since I only need to prevent more than a certain amount of abilities from being bought, is there a way I can do it with shared charges, kind of like learning hero abilities upon leveling up?
I'm making requirements for my map, and I need to make a number of purchasable abilities, of which you can only have a certain number of in total before they all grey out. I wonder If there's a better way to do it than create an expression for every possible eventuality. I also need to do the same thing for a number of different buyable units.