Open up your drop position point or your spawn point, go to function -> region -> random points in region. set region to entire map if you want to use the whole map for dropping pods.
Eg. Create unit raynor with default facing at point (region->random points in region(entire map))
@DracheGeis
Open up your drop position point or your spawn point, go to function -> region -> random points in region. set region to entire map if you want to use the whole map for dropping pods.
Eg. Create unit raynor with default facing at point (region->random points in region(entire map))