Sadly, it seems you can only adjust the facing direction and scale of your unit in the footprint. It doesn't look like there's an offset option.
While my unit is actually centered on the footprint from directly above, with the standard in-game camera, its alignment just looks so off.
Edit: ... I wonder if I could actually obscure the size of the footprint to be 2x3, but still only check a 2x2 area within the footprint that's a half unit off-center.
I'm using a Colossus as a structure in my map. It uses a 2x2 footprint, but when one is built, the Colossus' model isn't aligned with the center of the footprint. The two back legs of the Colossus touch ground near the upper left and right corners of its footprint, while the two front legs touch ground only about two thirds of the way towards the front of the footprint. To make things worse, the Colossus is a rather tall unit, so it looks like it's even farther behind its own footprint.
Is there some way to control where a unit is placed in a footprint? Or perhaps some way to put in an offset for a model from its own center?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
@Shawn91210: Go
Sadly, it seems you can only adjust the facing direction and scale of your unit in the footprint. It doesn't look like there's an offset option.
While my unit is actually centered on the footprint from directly above, with the standard in-game camera, its alignment just looks so off.
Edit: ... I wonder if I could actually obscure the size of the footprint to be 2x3, but still only check a 2x2 area within the footprint that's a half unit off-center.
I'm using a Colossus as a structure in my map. It uses a 2x2 footprint, but when one is built, the Colossus' model isn't aligned with the center of the footprint. The two back legs of the Colossus touch ground near the upper left and right corners of its footprint, while the two front legs touch ground only about two thirds of the way towards the front of the footprint. To make things worse, the Colossus is a rather tall unit, so it looks like it's even farther behind its own footprint.
Is there some way to control where a unit is placed in a footprint? Or perhaps some way to put in an offset for a model from its own center?