There is a "make unit look at unit" that can kind of be used to pose units' heads - for example, "make <unit> look at <different unit>'s attach point 'center'" will make that unit look at the other unit, or "make <unit> look at <same unit>'s attach point 'overhead'" will make it unit look in an upward direction. Is there a way to do this without triggers, but instead set something in the data editor so that the unit always spawns looking upwards, for example? I've seen that there's a "Look at target" actor, but I haven't figured out if it's possible to modify units with that actor via the data editor.
Alternatively, is there some other way to alter the pose of a model other than its look-direction (limbs, etc), with or without triggers?
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There is a "make unit look at unit" that can kind of be used to pose units' heads - for example, "make <unit> look at <different unit>'s attach point 'center'" will make that unit look at the other unit, or "make <unit> look at <same unit>'s attach point 'overhead'" will make it unit look in an upward direction. Is there a way to do this without triggers, but instead set something in the data editor so that the unit always spawns looking upwards, for example? I've seen that there's a "Look at target" actor, but I haven't figured out if it's possible to modify units with that actor via the data editor.
Alternatively, is there some other way to alter the pose of a model other than its look-direction (limbs, etc), with or without triggers?