I have a map where if you lose a lvl, you can continue on but if you lose so many times it will be game over. However I cant get it to work right. Quick rundown of how things work, a random egg in a region will be killed, and depending on the egg a certain lvl will be played. However it seems when a lvl is lost it will some times kill multiple eggs so more then 1 lvl plays at a time which I do not want. Heres how I have the triggers set up.
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I have a map where if you lose a lvl, you can continue on but if you lose so many times it will be game over. However I cant get it to work right. Quick rundown of how things work, a random egg in a region will be killed, and depending on the egg a certain lvl will be played. However it seems when a lvl is lost it will some times kill multiple eggs so more then 1 lvl plays at a time which I do not want. Heres how I have the triggers set up.