I think you even have to do it with an action actor + beam actor. the fields i described are in the action actor.
but i don´t really know how to make a constant beam at the target :/
i don´t know either,
but what i can say is, to make it invisible to your enemies, there is an option for the actors called "actor - filter".
Check "self" and "allie" and it´ll be only visible to you and your allies ;D
@Shorty8Gs: Go
I think you even have to do it with an action actor + beam actor. the fields i described are in the action actor. but i don´t really know how to make a constant beam at the target :/
additionally, I figured out how to aim for the head.
look at the the probe attack actor, it has 4 fields:
Just change all these values to : AMFilterHead:Head
I hope this solves your problem.
i don´t know either, but what i can say is, to make it invisible to your enemies, there is an option for the actors called "actor - filter". Check "self" and "allie" and it´ll be only visible to you and your allies ;D