Thanks for your help. Can you be more descriptive in your explanation? I only see 3 layers in the footprint: "Pathing, placement apply, and placement check". It is only within the "placement apply" that I can define sets and have the option of "block vision".
Fixed: I need to "paint" the footprint as unblockable and then set "block vision" in the placement layer.
I created a wall structure and would like it to block vision and pathing of other nearby units. In my attempt to do this, I checked the "block vision, No Build, and Ground No Spawn" options in pathing footprint > layer >> "placement apply". However, when I tested it, it seems to block vision but stilled allowed units to path through the structure. However, when I unchecked the "block vision" option, the block pathing option works.
Can someone help me block vision and pathing on my structure?
Thank you for your time and help!
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@ezbeats: Go
Hi ezbeat,
Thanks for your help. Can you be more descriptive in your explanation? I only see 3 layers in the footprint: "Pathing, placement apply, and placement check". It is only within the "placement apply" that I can define sets and have the option of "block vision".
Fixed: I need to "paint" the footprint as unblockable and then set "block vision" in the placement layer.
Hello,
I created a wall structure and would like it to block vision and pathing of other nearby units. In my attempt to do this, I checked the "block vision, No Build, and Ground No Spawn" options in pathing footprint > layer >> "placement apply". However, when I tested it, it seems to block vision but stilled allowed units to path through the structure. However, when I unchecked the "block vision" option, the block pathing option works.
Can someone help me block vision and pathing on my structure?
Thank you for your time and help!