No there's something else i want to use with it especially with multiplayer and banks.
So like:
Set DoorKey[PlayerNumber] = Loaded Value from Bank.
This would go with the above pretty much. But these triggers don't have anything to do with my map, I am just using it so they can be understand what's needed.
TY so much. I wasn't sure if it was Integer wise or not.
@Atl0s: Go
No there's something else i want to use with it especially with multiplayer and banks.
So like:
Set DoorKey[PlayerNumber] = Loaded Value from Bank.
This would go with the above pretty much. But these triggers don't have anything to do with my map, I am just using it so they can be understand what's needed.
@DarkForce9999: Go
im not on the computer atm but i didnt see this kind of condition anywhere, so...:
How can I do something like this?
Any unit enter door region
If
DoorKey[getplayernumber] == 1
Owner of triggering unit is from MyPlayer
Move triggering unit instantly to Otherside
???