Site Operations work great, thanks guys!
I was a bit confused at first but since i had just finished the Uberlisk tutorial i kind of knew where to find the site operation, how to make one, and how to input the value to the actor. The Reaper Arena helped really nail it in my head though.
Can anyone find a workaround to rotating units on their Z-axis? I can't seem to find how to do this. =(
I want to be able to have a unit permanently rotated. (Think a marine, prone; or a medivac in a vertical spaceship launch position).
Or a doodad that could be creatively used at a different angle.
Any help is appreciated.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Site Operations work great, thanks guys!
I was a bit confused at first but since i had just finished the Uberlisk tutorial i kind of knew where to find the site operation, how to make one, and how to input the value to the actor. The Reaper Arena helped really nail it in my head though.
Can anyone find a workaround to rotating units on their Z-axis? I can't seem to find how to do this. =(
I want to be able to have a unit permanently rotated. (Think a marine, prone; or a medivac in a vertical spaceship launch position). Or a doodad that could be creatively used at a different angle.
Any help is appreciated.