Ok, so yeah that works, but when the building is destroyed/leaves i keep getting the money. Also i would like it to be ONLY a building and not any unit, if you could re-do the trigger to match that it would help a TON
Hello guys/Gals, i am a new map maker and will very likely be posting here a lot.
Currently i am trying to make an old favorite of mine called "Diplomacy", i need some help in triggers. I want to make it to where when you build a building in a certain region you get X ammount of money every X ammount of time. The reason i need it is too make it to where when you build a building next to a city you "capture: it so long as you have that building there. It also has to become neutral again when the building is destroyed.
I appreciate any help you can give me and if i was too vague in my explaination, please tell me so i can specify.
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Thanks, works perfect now
Ok, so yeah that works, but when the building is destroyed/leaves i keep getting the money. Also i would like it to be ONLY a building and not any unit, if you could re-do the trigger to match that it would help a TON
Hello guys/Gals, i am a new map maker and will very likely be posting here a lot.
Currently i am trying to make an old favorite of mine called "Diplomacy", i need some help in triggers. I want to make it to where when you build a building in a certain region you get X ammount of money every X ammount of time. The reason i need it is too make it to where when you build a building next to a city you "capture: it so long as you have that building there. It also has to become neutral again when the building is destroyed.
I appreciate any help you can give me and if i was too vague in my explaination, please tell me so i can specify.