I am also having an issue changing the tint color of anything. I know I'm doing something wrong, but I'm not sure what. When I've attempted to change it I would go into the actors events field and try to set tint color to whatever, but it wont work. For example; I would like to change the Bio Plasmid Discharge Attack Impact to anything but that lime green.
Hey guys, I've just created a new weapon with a custom missile and all of that good stuff. The problem that I'm having is that I can't get the missile to not start and end on the ground. Yes, I've done research and attempted to fix it by changing the Target- Lauch Site Ops on the actor, and no luck. Any suggestions?
Update: I figured out a different way by just changing the model height of the missile when it is created, now it just hits the guys feet that it is launched at. It works but its probably not the "right" way to do it.
I figured out the launch site, thank you for the help. But does anyone have an answer for the color question I have?
I am also having an issue changing the tint color of anything. I know I'm doing something wrong, but I'm not sure what. When I've attempted to change it I would go into the actors events field and try to set tint color to whatever, but it wont work. For example; I would like to change the Bio Plasmid Discharge Attack Impact to anything but that lime green.
Hey guys, I've just created a new weapon with a custom missile and all of that good stuff. The problem that I'm having is that I can't get the missile to not start and end on the ground. Yes, I've done research and attempted to fix it by changing the Target- Lauch Site Ops on the actor, and no luck. Any suggestions?
Update: I figured out a different way by just changing the model height of the missile when it is created, now it just hits the guys feet that it is launched at. It works but its probably not the "right" way to do it.