Ok i figured out how to make it work. there are 2 ways
You can either #1 copy the "Raynor - Flashlight" behavior in the "Behaviors tab" and name it whatever u want or #2 Use the Raynor - Flashlight behavior itself. Here is how I got it to work
Go to the Units tab in the Data editor. Find "Marine" or whatever unit u want. In the column on the right u will see "Behaviors" Right click, modify value, a window will pop up where u can add behaviors. Here is where u select either your copied/renamed behavior OR just use Raynor's behavior from the drop down list of preloaded behaviors.
@bravetarget: Go Even more simple than this method: add the behavior "Raynor - Flashlight" to your marine unit in the data editor. Worked for me, no need to mess with models or anything like that.
how do u do this because I tried this and it didn't work. can you give me step by step instructions for this method? I copied the actor and the behaviors of the "raynor - flashlight" and the instructions were to just name it "Marine - Flashlight" dunno how the hell that was suppose to work but it didn't so???
so there is no way to achieve the raynor or tychus flashlight effect. Do you know of a way to simulate a flashlight effect via triggers? If so please provide a link to it or provide the triggers themselves. I am very novice and am still very new to triggers in this editor.
u mean actually put the models into like 3ds max or maya and alter it? I am trying to achieve the cone of light in front of raynor's "Sniper" model or Tychus "Chaingun" model. There has to be an easier way than that
I have searched these forums as well as every other place on the internet and have found no confirmed way to achieve this effect. I found some people claiming you can copy the Raynor - Flashlight data file and convert it to the Marine model but that didn't work. I used a trigger system that simulates a cone of light infront of the unit, that doesnt work either. Anyone have a CONFIRMED way of doing this? Thanks
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
@Cabalistlbb: Go
new question however. Can you modify the "Raynor Flashlight" properties? Meaning, make it brighter, extend further out, wider?
UPDATE!
Ok i figured out how to make it work. there are 2 ways You can either #1 copy the "Raynor - Flashlight" behavior in the "Behaviors tab" and name it whatever u want or #2 Use the Raynor - Flashlight behavior itself. Here is how I got it to work
Go to the Units tab in the Data editor. Find "Marine" or whatever unit u want. In the column on the right u will see "Behaviors" Right click, modify value, a window will pop up where u can add behaviors. Here is where u select either your copied/renamed behavior OR just use Raynor's behavior from the drop down list of preloaded behaviors.
@Taintedwisp: Go
the problem with doodads following the character is you can see the doodad and that is tacky. Im looking for something less... "n*g rigged"
how do u do this because I tried this and it didn't work. can you give me step by step instructions for this method? I copied the actor and the behaviors of the "raynor - flashlight" and the instructions were to just name it "Marine - Flashlight" dunno how the hell that was suppose to work but it didn't so???
@Neonsz: Go
it WILL have purpose. The light isnt just there for looks other wise I wouldnt be pursuing this
@peranzormal: Go
so there is no way to achieve the raynor or tychus flashlight effect. Do you know of a way to simulate a flashlight effect via triggers? If so please provide a link to it or provide the triggers themselves. I am very novice and am still very new to triggers in this editor.
@Soma2035: Go
u mean actually put the models into like 3ds max or maya and alter it? I am trying to achieve the cone of light in front of raynor's "Sniper" model or Tychus "Chaingun" model. There has to be an easier way than that
I have searched these forums as well as every other place on the internet and have found no confirmed way to achieve this effect. I found some people claiming you can copy the Raynor - Flashlight data file and convert it to the Marine model but that didn't work. I used a trigger system that simulates a cone of light infront of the unit, that doesnt work either. Anyone have a CONFIRMED way of doing this? Thanks