Well, I made their sight = 100, but that didn't change anything. Is that what you mean by giving them vision of the entire map? If I leave, they go back to their position they were told to attack. I have not tried SansRegret's suggestion of attacking a point instead yet, though.
Edit: No luck with Target Point either. They just go to that point and sit there. Is it possible to make a point move and follow a unit or something like that?
An easy way of fixing this would be adding a periodic time event, putting it to 0.1 sec. This makes the units attack the target every 0.1 seconds, effectively making them constantly coming for the target.
Hmm...no, they are definitely only going to the coords no matter what I do. I did add the periodic timer, too.
Apparently that only sends the attacking units near those coordinates. If my attackee isn't there, they just stop. If they see him, they engage of course, but I want them to be able to follow my guy around regardless of his location and attack constantly. Any ideas on what is wrong or what else I could do?
I am struggling to get an unspecified number of units (basically everyone in the region) in a particular region to move to and attack a specific unit of another player. If someone could post a screenshot of the triggers/actions/events required to accomplish this, that would be most helpful.
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@MasterDinadan: Go
Well, I made their sight = 100, but that didn't change anything. Is that what you mean by giving them vision of the entire map? If I leave, they go back to their position they were told to attack. I have not tried SansRegret's suggestion of attacking a point instead yet, though.
Edit: No luck with Target Point either. They just go to that point and sit there. Is it possible to make a point move and follow a unit or something like that?
Hmm...no, they are definitely only going to the coords no matter what I do. I did add the periodic timer, too.
@Bonewalker: Go
Ok, it worked..up to a point. Here is my trigger:
Apparently that only sends the attacking units near those coordinates. If my attackee isn't there, they just stop. If they see him, they engage of course, but I want them to be able to follow my guy around regardless of his location and attack constantly. Any ideas on what is wrong or what else I could do?
Thanks! This worked very well. Now I have slow moving zombies constantly attacking. :)
@MasterDinadan: Go
Thanks. How do I get the Attack option? Here is what mine looks like so far.
http://i40.tinypic.com/k9yob6.jpg
I am struggling to get an unspecified number of units (basically everyone in the region) in a particular region to move to and attack a specific unit of another player. If someone could post a screenshot of the triggers/actions/events required to accomplish this, that would be most helpful.