I made a small adjustment with the "Area - Count" by setting it to "-1". Perhaps there was a misunderstanding with how it was supposed to work exactly. Either way the overall spell works with the validator. I've tested it a couple of times and it works exactly as I intended. The spell is only cast if a nearby unit does not have the buff.
Thank you so much aZergBaneling. My problem is solved!
I'm sure this problem has already been solved somewhere and the information can be figured out in various data guides anyway - but I've tried for hours now and I really need some help :S
It's quite simple: I have an AOE spell that applies a buff to nearby units, and it should only be auto-casted if a nearby unit does NOT have the buff.
I thought this would be simple and straight forward but sadly I failed to create it.
Thanks for looking into this!
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That worked!
I made a small adjustment with the "Area - Count" by setting it to "-1". Perhaps there was a misunderstanding with how it was supposed to work exactly. Either way the overall spell works with the validator. I've tested it a couple of times and it works exactly as I intended. The spell is only cast if a nearby unit does not have the buff.
Thank you so much aZergBaneling. My problem is solved!
I'm sure this problem has already been solved somewhere and the information can be figured out in various data guides anyway - but I've tried for hours now and I really need some help :S
It's quite simple: I have an AOE spell that applies a buff to nearby units, and it should only be auto-casted if a nearby unit does NOT have the buff.
I thought this would be simple and straight forward but sadly I failed to create it.
Thanks for looking into this!