If I understand you correctly, that you don't want the player to be able to move the unit and/or attack with the unit causing it to move then maybe you can try the Action 'Make Unit Uncommandable'. This would allow the player to click on their unit and see its abilities etc but the unit will only 'do' something when an enemy comes within range of it.
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If I understand you correctly, that you don't want the player to be able to move the unit and/or attack with the unit causing it to move then maybe you can try the Action 'Make Unit Uncommandable'. This would allow the player to click on their unit and see its abilities etc but the unit will only 'do' something when an enemy comes within range of it.