@Helral: Go
Still no way to solve the auto-size problem, huh? Without this, I must say this override method stinks :)
By the way, has anybody saved the old "ui_ingame_leaderboard_frame.dds", I used it in my map and designed everything neatly around it. Now they changed it into something ugly and I can't get it back.
As I wrote earlier, the only way of moving the "multiple unit selection frame" while keeping its functionality is moving the whole "InfoPanel" (the unit selection list is always at the top left corner of the "InfoPanel"). While doing that, I would like to have the behaviour bar further on the left which means outside the frame...
By chance, does anybody know how to move the battlenet friends button? I only found the "BattleNetButtonFriendsFrameImage", but as it says, it's just the frame around the button.
why not make the frame wider and offset every other frame inside some more so that it is further away from the side? thus faking the movement of the behavior bar sideways.
I am not exactly shure what you mean, but I think this is impossible since the "multiple unit selection frame" is always at the top left corner of the "InfoPanel" and can't be moved without loosing its functionality...
assume you mean the ControlGroupPanel with "multiple unit selection frame":
<Frame type='ControlGroupPanel' name='GameUI/UIContainer/ConsoleUIContainer/ControlGroupPanel' file='GameUI'>
That I know, but it doesn't make any difference. Moving the "InfoPanel" is still the only way to move the "multiple unit selection frame" (I am still going to call it like that since i cant figure out weather it is really the "InfoPaneGroup" frame).
@Helral: Go
I have another difficult question for you. Do you happen to know how to create tooltips for the custom UI? Say I have a button and I want a tooltip on it that says "Save progress".
That I know, but it doesn't make any difference. Moving the "InfoPanel" is still the only way to move the "multiple unit selection frame" (I am still going to call it like that since i cant figure out weather it is really the "InfoPaneGroup" frame).
@Helral: Go I have another difficult question for you. Do you happen to know how to create tooltips for the custom UI? Say I have a button and I want a tooltip on it that says "Save progress".
I'll take a look at tooltips when I get home from work. What I'd suggest is try:
<Framename="GameUI/...."type="..."file="GameUI"/><Framename="MyTooltip"type="Tooltip"template="StandardTemplates/StandardGameTooltip"><MaxWidthval="350"/><!-- when should word-wrap occur --><Frametype="Label"name="TipLabel"><Styleval="@@StandardTooltip"/><Anchorside="Top"relative="$parent"pos="Min"offset="15"/><Anchorside="Left"relative="$parent"pos="Min"offset="15"/><Anchorside="Right"relative="$parent"pos="Max"offset="-15"/><Textval="My Tooltip text"/></Frame></Frame><Framename="FrameWithTooltip"type="..."><TooltipFrameval="MyTooltip"/></Frame></Frame>
Is the Assets.txt used for whenever you want to add a new file or replace an existing one, for both UI and non UI stuff?
It is used for when you want to replace UI images
@Helral: Go Still no way to solve the auto-size problem, huh? Without this, I must say this override method stinks :)
By the way, has anybody saved the old "ui_ingame_leaderboard_frame.dds", I used it in my map and designed everything neatly around it. Now they changed it into something ugly and I can't get it back.
@elunder: Go
hope this is the old one ;)
Sadly, it is not.
@elunder: Go
this one then (Extracted from Mods/Core.SC2Mod/base.SC2Assets file in the SC2 directory)
Awesome! Thank you, I was thinking about making it from scretch using old screenshots ;)
@Helral: Go Do you know if there is a chance to move an element outside the parent frame bounds?
I already tried the following:
None of these methods work.
@elunder: Go
they become invisible when outside parent bounds. what and how do you want to position it?
Thats what I thought. Darn.
As I wrote earlier, the only way of moving the "multiple unit selection frame" while keeping its functionality is moving the whole "InfoPanel" (the unit selection list is always at the top left corner of the "InfoPanel"). While doing that, I would like to have the behaviour bar further on the left which means outside the frame...
By chance, does anybody know how to move the battlenet friends button? I only found the "BattleNetButtonFriendsFrameImage", but as it says, it's just the frame around the button.
@elunder: Go
why not make the frame wider and offset every other frame inside some more so that it is further away from the side? thus faking the movement of the behavior bar sideways.
I am not exactly shure what you mean, but I think this is impossible since the "multiple unit selection frame" is always at the top left corner of the "InfoPanel" and can't be moved without loosing its functionality...
@elunder: Go
assume you mean the ControlGroupPanel with "multiple unit selection frame":
<Frame type='ControlGroupPanel' name='GameUI/UIContainer/ConsoleUIContainer/ControlGroupPanel' file='GameUI'>
why would moving it cause a problem?
Did you try it? When I do that, the buttons in the list lose their tooltip and become unclickable.
EDIT: They must have changed it, now when I add anchors to the "InfoPaneAIGroup" or the "InfoPaneGroup" frame, it doesn't even move them anymore.
@elunder: Go
it's anchored to the general infopanel not to the subpanels of it.
That I know, but it doesn't make any difference. Moving the "InfoPanel" is still the only way to move the "multiple unit selection frame" (I am still going to call it like that since i cant figure out weather it is really the "InfoPaneGroup" frame).
You can move the the BattleNet friends button by using the "Set BattleNet Button Offset" action in th "UI" section.
@Helral: Go I have another difficult question for you. Do you happen to know how to create tooltips for the custom UI? Say I have a button and I want a tooltip on it that says "Save progress".
@Helral: Go And something even more out of touch, is there a way to get the value of say a progressbar in the UI somehow?
It's called the "ControlGroupPanel"
Trigger action? hmmm I'll look into it and add it to the tutorial.
I'll take a look at tooltips when I get home from work. What I'd suggest is try:
don't think so, what exactly do you mean?