If by where it's launching and where it's hitting you mean it going from their head then coming out at their feet, that's not the problem I'm worrying about. I can fix it to attach to their chest or where ever, I just made it launch from the feet and hit the head to help diagnose the problem. The problem I'm having is those 4 beams shooting directly down from the units. What I did was: I made the left most unit the caster, I made it cast the heal on itself, which then bounced to the next unit on to the next, on to the next. That part works fine, but it seems an extra beam is being created at each impact location which is shooting down to the bottom left corner of the map. I can't find anywhere in the data where, or why, this problem would be happening.
I used this tutorial to create a healing wave type ability. It works almost perfect except it seems every beam is being created twice. The chain effect is working perfect, but a second beam is created for every beam that extends to the bottom left corner of the screen. I can't figure it out, I've tried everything to eliminate these second beams. Any ideas as to why this is happening?
EDIT: Can ignore this.. I figured it out. I deleted the create events in the beam actor and everything was as it should be. Thanks a bunch for this tutorial loving the results.
Dear ProziacMuze, (or whoever else might be able to assist)
I have been following your beam tutorials with interest, but i am running into one problem that i cannot seem to fix.
The tower is working fine, and dealing all its dmg (not to very low hp targets, but that is no concern at this moment), however,
no matter what i seem to do, the AoE explosion is still displayed on top of the tower, instead of its target.
Ive checked all the data in the demo you supplied, and cannot get to it, which makes me think im either blind, and missing a simple field,
or something else is bothering it.
Does anyone here know how to solve the issue?
Thanks in advance!
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@JacktheArcher: Go
If by where it's launching and where it's hitting you mean it going from their head then coming out at their feet, that's not the problem I'm worrying about. I can fix it to attach to their chest or where ever, I just made it launch from the feet and hit the head to help diagnose the problem. The problem I'm having is those 4 beams shooting directly down from the units. What I did was: I made the left most unit the caster, I made it cast the heal on itself, which then bounced to the next unit on to the next, on to the next. That part works fine, but it seems an extra beam is being created at each impact location which is shooting down to the bottom left corner of the map. I can't find anywhere in the data where, or why, this problem would be happening.
I used this tutorial to create a healing wave type ability. It works almost perfect except it seems every beam is being created twice. The chain effect is working perfect, but a second beam is created for every beam that extends to the bottom left corner of the screen. I can't figure it out, I've tried everything to eliminate these second beams. Any ideas as to why this is happening?
EDIT: Can ignore this.. I figured it out. I deleted the create events in the beam actor and everything was as it should be. Thanks a bunch for this tutorial loving the results.
Dear ProziacMuze, (or whoever else might be able to assist)
I have been following your beam tutorials with interest, but i am running into one problem that i cannot seem to fix.
The tower is working fine, and dealing all its dmg (not to very low hp targets, but that is no concern at this moment), however, no matter what i seem to do, the AoE explosion is still displayed on top of the tower, instead of its target.
Ive checked all the data in the demo you supplied, and cannot get to it, which makes me think im either blind, and missing a simple field, or something else is bothering it.
Does anyone here know how to solve the issue?
Thanks in advance!