Action definitions are very useful and very powerful. I, myself, actually got to understand action definitions just from programming in Java, Python, etc. I figured that action definitions were difficult for those who do not program, and many simply avoid these very useful features. I made a video tutorial on them.
Learn how to create your own action definitions in the StarCraft II Editor. This is an intermediate tutorial; therefore you should be familiar with the trigger editor and many of its functions before watching. If you would like to learn how to make melee maps (for beginners), watch my video here:
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Action definitions are very useful and very powerful. I, myself, actually got to understand action definitions just from programming in Java, Python, etc. I figured that action definitions were difficult for those who do not program, and many simply avoid these very useful features. I made a video tutorial on them.
Learn how to create your own action definitions in the StarCraft II Editor. This is an intermediate tutorial; therefore you should be familiar with the trigger editor and many of its functions before watching. If you would like to learn how to make melee maps (for beginners), watch my video here: