Hello everyone. I have put out a demo version of my new map just to show the game play you can expect. In the demo it is only up to level 2 and does not have all the features the real game will. The map is called "Angry Zergs" and is based off of angry birds. Search for it and give it a try. The demo is only about 5 minutes long. Supports anywhere from 1-5 players so if you don't want to wait just go ahead and try single player.
My experience with recording games is trying a couple programs. One didn't work and one lagged my single player game so bad I couldn't play. Is there a way to post replays?
Anything for videos besides Fraps? Seems good but free version cuts off too quick. Oh well I'll use that. This is just a demo. The full version...well if it becomes popular I could have someone upload on EU.
I ended up gettin fraps and made a real short video. It's uploading now. I am new to youtube does it normally take a long time?
Well, you should compress the video before uploading, fraps records in an uncompressed format so it may fill up to 10 times more than a format that looks the exact same on YouTube.
But no, youtubes servers are very fast, so it doesn't take much time if you have a decent upload speed.
It focuses on the part of finding weaknesses in the structure and what order to hit things. This is a lot better in multi player mode where you have to work as a team to plan moves.
I have to agree with this. Allthough it might be a bit tricky to make efficient physics system and to make it look good...but still was kinda expectiing someking of collapsing walls or flying units
The closest I could come up with would be this (which was what I initially planned) side platform view (we've seen this done), mouse tracking firing (we've seen this done), but I don't think it could work right if you make it exactly like Angry Birds. Units can't stack. Doodads can but not units. For example in this video you see the shack destroyed with the explosives in it. That's all trigger work hidden by the explosion from the barrel. Now if we wanted to destroy individual parts of that shack it wouldn't work. We can't stack units like the wood planks they hide behind.
It'd require someone good at missles and movers. That's not me. I think it is entirely possible though if you can stack units. Never tried with triggers good thinking. I know from movers you can change height obviously my units do (infested terran ability) and they do damage on impact. The trick would be to get the body to roll around damaging stuff after impact at predictable and varying angles.
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Hello everyone. I have put out a demo version of my new map just to show the game play you can expect. In the demo it is only up to level 2 and does not have all the features the real game will. The map is called "Angry Zergs" and is based off of angry birds. Search for it and give it a try. The demo is only about 5 minutes long. Supports anywhere from 1-5 players so if you don't want to wait just go ahead and try single player.
Video or it didn't happen :P
@Bibendus: Go
My experience with recording games is trying a couple programs. One didn't work and one lagged my single player game so bad I couldn't play. Is there a way to post replays?
@CrazyCandyCorn:
Not on EU :( Upload it here! :D
Anything for videos besides Fraps? Seems good but free version cuts off too quick. Oh well I'll use that. This is just a demo. The full version...well if it becomes popular I could have someone upload on EU.
Throw me the source file and I'll make a video.
No worries if you don't feel comfortable with this.
I ended up gettin fraps and made a real short video. It's uploading now. I am new to youtube does it normally take a long time?
Well, you should compress the video before uploading, fraps records in an uncompressed format so it may fill up to 10 times more than a format that looks the exact same on YouTube.
But no, youtubes servers are very fast, so it doesn't take much time if you have a decent upload speed.
Alright short video posted on single player.
I'm not sure how this is based of angry birds when it's not physics based and you just click where you want the baneling to land.
@CrazyCandyCorn: Go
Damn wanna know what happen when it lands! XD
@Keyeszx: Go
Of course 2D would be nice :P
It focuses on the part of finding weaknesses in the structure and what order to hit things. This is a lot better in multi player mode where you have to work as a team to plan moves.
@Keyeszx: Go
I have to agree with this. Allthough it might be a bit tricky to make efficient physics system and to make it look good...but still was kinda expectiing someking of collapsing walls or flying units
The closest I could come up with would be this (which was what I initially planned) side platform view (we've seen this done), mouse tracking firing (we've seen this done), but I don't think it could work right if you make it exactly like Angry Birds. Units can't stack. Doodads can but not units. For example in this video you see the shack destroyed with the explosives in it. That's all trigger work hidden by the explosion from the barrel. Now if we wanted to destroy individual parts of that shack it wouldn't work. We can't stack units like the wood planks they hide behind.
Yep, quite different from angry birds :P
You can stack units, obviously you would need to emulate it with triggers :P
The problem would be the phisics 2d engine
It'd require someone good at missles and movers. That's not me. I think it is entirely possible though if you can stack units. Never tried with triggers good thinking. I know from movers you can change height obviously my units do (infested terran ability) and they do damage on impact. The trick would be to get the body to roll around damaging stuff after impact at predictable and varying angles.