I am currently working on a 2v2 (could be 3v3, 3ffa, or 4ffa in the future) hero defense style income based map and id like to share it with you before I release it. Each player will gain income by sending units to the opposite team, that will spawn from the left side of the lane and proceed to the right side of the lane, to kill the enemy teams vespene tank. Killing these units earns you minerals that allow you to purchase items from each heroes unique item shop to be equipped.
These are the current numbers for the game:
<u>Heroes</u>
Current heroes semi - finished but playable: 3
Current heroes in development: 1
Current goal: 8
<u>Mercenaries</u>
Current number of units you are able to send: 18
Current goal: 26
<u>Items</u>
Current number of items per hero: 9
Current number of combo items: 4 (1 per playable hero, 1 for all heroes)
Current goal: 3 or 5 per playable hero
If you have any questions, comments, or suggestions please feel free to post them.
This post will serve as an update for future changes.
Im currently having trouble with the map as there are some things im unable to do as well as things I am taking care of IRL. Currently I have no ETA on the map and havent been working on it for over a month but I want to get this map released. If you would like to help work on this map then please feel free to send me an email at [email protected] and ill be happy to talk about how to improve the map.
Thank you
There we go, moved as requested.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg