was actually making one of these, although it was restricted to a 2d plane(that being said most fighters are returning to 2d movement).
Had worked in a 2 levels, basic attack, block and a few special moves. Though some things stopped me from progressing any further and I wasn't really happy with my outcome. Its possible and would get my play.
Anyone else thoughts on this? Being keyboard control it is limited to versus AI. I think one of the hardest parts would be creating an AI that would know how to properly fight. Image though, a custom UI with boss bar type life bars at the top. A story mode to progress thru ever more challenging bosses. You pick a "hero" to play as, Jim, Zeratul, etc. Final boss is Kerrigan. Units would have their special abilities. Like Jim could throw a grenade as a move combo, or fire the plasma riffle. Different units, different attacks. Someone uses Psi storm on you, another guy spams yamato cannon attacks. The possibilities are endless. Just think of the great move combos though for various attacks. W + W + A + S + Space for a tier 1 special attack, etc. This would all be street fighter/mortal kombat style, so a 2D game with Up, Down, Left, Right. Button smasher fighter game.
I disagree, I think Suterusu raises a fair point, though it would have been nice if he split his point in to paragraphs or something. The wall of text hurts my eyes. :D
Anyway, before SC2's release Blizzard boasted the ability to make arcade games and has given us sample maps. I think a game such as street fighter would use the same sort of concept. The possibilities are endless.
I think it would work. Now that I've thought about it I would very much like to play something like this. :D
i think you might also run into other "unforseen problems" , such as , most units only have 1 or 2 attack animations, and 1 spell animation..
so unless your fine with having your fighters do liek 3 or 4 moves alone, its going to look pretty awkward...... and having the lag that bnet has .. ughh ..
Probably could work with custom animation/graphics. But it`ll be crap, and probably not the worth the time of development. I dont think it could reach even MUGEN level.
Besides, Mk9 is coming out sometime next year in march...I think
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Thoughts?
was actually making one of these, although it was restricted to a 2d plane(that being said most fighters are returning to 2d movement).
Had worked in a 2 levels, basic attack, block and a few special moves. Though some things stopped me from progressing any further and I wasn't really happy with my outcome. Its possible and would get my play.
i had the same thought before. and one could maybe use the the sprite
Anyone else thoughts on this? Being keyboard control it is limited to versus AI. I think one of the hardest parts would be creating an AI that would know how to properly fight. Image though, a custom UI with boss bar type life bars at the top. A story mode to progress thru ever more challenging bosses. You pick a "hero" to play as, Jim, Zeratul, etc. Final boss is Kerrigan. Units would have their special abilities. Like Jim could throw a grenade as a move combo, or fire the plasma riffle. Different units, different attacks. Someone uses Psi storm on you, another guy spams yamato cannon attacks. The possibilities are endless. Just think of the great move combos though for various attacks. W + W + A + S + Space for a tier 1 special attack, etc. This would all be street fighter/mortal kombat style, so a 2D game with Up, Down, Left, Right. Button smasher fighter game.
I think it wont work in SC2.
@tigerija: Go
I disagree, I think Suterusu raises a fair point, though it would have been nice if he split his point in to paragraphs or something. The wall of text hurts my eyes. :D
Anyway, before SC2's release Blizzard boasted the ability to make arcade games and has given us sample maps. I think a game such as street fighter would use the same sort of concept. The possibilities are endless.
I think it would work. Now that I've thought about it I would very much like to play something like this. :D
i think you might also run into other "unforseen problems" , such as , most units only have 1 or 2 attack animations, and 1 spell animation..
so unless your fine with having your fighters do liek 3 or 4 moves alone, its going to look pretty awkward...... and having the lag that bnet has .. ughh ..
tread lightly i'd say :P
@Suterusu1337:
Probably could work with custom animation/graphics. But it`ll be crap, and probably not the worth the time of development. I dont think it could reach even MUGEN level.
Besides, Mk9 is coming out sometime next year in march...I think