Scrop you made me sit 5mins waiting for your avatar to load... Little did I know.... But Pvp Is a good idea.. Might ruin the whole levels thing though, or maybe they should be considered rounds? :)
Yeah nothing is final yet. It's still at beta stages. The map allows five players to be active at one time. Each with their own lane and levels. However I'm not very good at balancing otherwise i would have levels 1 through 10 already up and able for you guys to test =]
Every 10 levels there will be bosses instead of buildings. They will still spawn minions however they will have abilities and attack back at your units.
I'm also considering allowing heroes. You will be able to pick a different hero and have one active at a time. The hero will be controllable unlike the minions, and have a re spawn timer if they are destroyed. Only one hero will be allowed per level(round) or maybe only during boss battles.
PvP is a great idea. After you upgrade your building and defense and units i might add the ability for players to challenge other players where they go into an arena and face off to see which is the better player ^_^ thanks for the input guys it is greatly appreciated. If the pvp doesn't make it into the game however i might just make a similar map but with 1 on 1 battles instead of levels, and allowing you to use the data from the single player version that will cross over into the PVP map.
Minerals will not be awarded by each unit you kill. There will be an upgrade that increases the mineral multiplier which will be put into a formula based on how many kills you get and how long it takes you to beat the level and that is how minerals will be awarded so you will not be able to upgrade during the level(round).
Any more criticism advice will be greatly appreciated. Hopefully within the week i will have a playable beta that will be up on NA
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Here’s a new project I’m working on based on the phone game Cartoon Wars.
Here is a video showing some the of the features that are currently working.
Here is a link to the Project Page.
http://www.sc2mapster.com/maps/castle-wars/pages/main/
Age of war?
Allow PvP and you will have a fun game going.
Scrop you made me sit 5mins waiting for your avatar to load... Little did I know.... But Pvp Is a good idea.. Might ruin the whole levels thing though, or maybe they should be considered rounds? :)
Yeah nothing is final yet. It's still at beta stages. The map allows five players to be active at one time. Each with their own lane and levels. However I'm not very good at balancing otherwise i would have levels 1 through 10 already up and able for you guys to test =]
Every 10 levels there will be bosses instead of buildings. They will still spawn minions however they will have abilities and attack back at your units.
I'm also considering allowing heroes. You will be able to pick a different hero and have one active at a time. The hero will be controllable unlike the minions, and have a re spawn timer if they are destroyed. Only one hero will be allowed per level(round) or maybe only during boss battles.
PvP is a great idea. After you upgrade your building and defense and units i might add the ability for players to challenge other players where they go into an arena and face off to see which is the better player ^_^ thanks for the input guys it is greatly appreciated. If the pvp doesn't make it into the game however i might just make a similar map but with 1 on 1 battles instead of levels, and allowing you to use the data from the single player version that will cross over into the PVP map.
Minerals will not be awarded by each unit you kill. There will be an upgrade that increases the mineral multiplier which will be put into a formula based on how many kills you get and how long it takes you to beat the level and that is how minerals will be awarded so you will not be able to upgrade during the level(round).
Any more criticism advice will be greatly appreciated. Hopefully within the week i will have a playable beta that will be up on NA