Salve, and welcome to my thread, which is about my upcoming map, Biophysics. Two days in development so far, with release expected within seven days, you can tell that it's not a huge project - but I believe that it will be fun, anyway. ;o
So, what is Biophysics, besides a reference to my username? It's an RTS map set in space with only two unit types, Overcruisers and Genoid Frigates. Genoid Frigates are Brood Lords that can hit air (as can their Broodlings), and Overcruisers are unique production units - you have one, can't get more, and are more or less out if yours dies. There is also a third unit type, the Space Shark, but they're neutral. Genoid Frigates cost Biomatter, which is obtained by ordering one to harvest from either a Space Shark or dead unit. Space Sharks and dead Overcruisers contain unlimited Biomatter (though Space Sharks flail around the map randomly), while dead Genoid Frigates contain enough Biomatter to make two more Genoid Frigates. The Biomatter gathered is dropped off at the Overcruiser. The Overcruiser can also apply various buffs to Genoid Frigates, and upgrade those buffs, which lowers the cost of applying them.
This may sounds a tad dumb, unless you think about it. Biophysics is the only RTS to my knowledge that has no preplaced terrain or resources, yet it still has a lot of gameplay going on. Throw in the intense micro required (as you can avoid a lot of damage simply by avoiding the Broodlings, which are slower than Genoid Frigates by a wide margin), and this should be one fun game. ;o
lul random screenshot
There will be an AI, btw.
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Biophysicics