Public Alpha status but practically impossible to get a full game, waiting until a major release with 100% content before pushing it up the popularity again
It seemed to me that this insanely fun mod would transfer well to the SC2 engine, considering the RTS elements of NS.
I have implemented a basic layout of the classic NS map Eclipse in the editor.
For those unfamiliar, NS is a team based RTS/FPS hybrid. There are two teams, the Frontiersmen (Marines) and the Kharaa (Aliens). The goal is to eliminate the enemy team. The Frontiersmen have a commander that places buildings and drops weapons from a standard RTS perspective, etc. The Kharaa have workers that place and construct buildings. Kharaa are all First Person, and the Frontiersmen are played from First Person except for the commander. Each players controls exactly one marine or one alien lifeform, depending on their team.
I have not decided whether to keep a top down view for players, or to attempt a Third Person or First Person play style.
I will want to implement some sort of aiming system.
Progress (I'm sure that I'm missing some things in each category)
I will likely need to consult the community for some of the triggers and data that will be necessary to fully implement the above, however progress is being made daily. I would appreciate any insight or suggestions, and possibly a vote for FPS/TPS or overhead view for the players!
Hey, i've been playing this map for the last couple days and would love an organized game. I can provide a ventrilo server to those wanting to play. I would especially like to play with the creator of the map, because this map is exactly what i wanted when i read the name "natural selectoin" on that sc2 custom list. Congratulations on your work so far.
I think FPS wont work so well in here. Coz SC2 isnt good for FPS. Problems with requirements for high performance PC, and graphic is plain ugly.
But theme would work almost perfectly in SC2.
Post a video, or someone invite me for a game(Use PM); I am EU. I would like to see how this map plays.
Im available for play at anytime. Christmas break and all us college kids waste hours playing games. I strongly encourage you to buy ns2 now, because there is a buy 1 get 1 free deal going on. The game is not completely polished yet, but it is playable and fun.
I was just about to start making this and decided to do a search on this site. Looks awesome dude. Let me know if you need any help, also would help test if needed.
Thanks, I have done my best to be faithful to the mod.
I've been working on the aiming system and some of the other issues listed on the project page. Patch 1.2 changed some trigger evaluation orders or something and broke the map's custom armor system, so I have to fix that.
I'm trying to move the map out of Alpha into a Beta status before attempting to advertise it again.
Public Alpha status but practically impossible to get a full game, waiting until a major release with 100% content before pushing it up the popularity again
Hopefully some of you have played Natural Selection.
It seemed to me that this insanely fun mod would transfer well to the SC2 engine, considering the RTS elements of NS.
I have implemented a basic layout of the classic NS map Eclipse in the editor.
For those unfamiliar, NS is a team based RTS/FPS hybrid. There are two teams, the Frontiersmen (Marines) and the Kharaa (Aliens). The goal is to eliminate the enemy team. The Frontiersmen have a commander that places buildings and drops weapons from a standard RTS perspective, etc. The Kharaa have workers that place and construct buildings. Kharaa are all First Person, and the Frontiersmen are played from First Person except for the commander. Each players controls exactly one marine or one alien lifeform, depending on their team.
I have not decided whether to keep a top down view for players, or to attempt a Third Person or First Person play style. I will want to implement some sort of aiming system.
Progress (I'm sure that I'm missing some things in each category)
Progress moved to Map page
Link to map page
I will likely need to consult the community for some of the triggers and data that will be necessary to fully implement the above, however progress is being made daily. I would appreciate any insight or suggestions, and possibly a vote for FPS/TPS or overhead view for the players!
@scmapcritic: Go
Awesome. I was actually planning on remaking Natural Selection in SC2 as my next project after I finished Power Level Overwhelming.
Edit: I was always more of a Tanith fan :]
Yes!! I have been waiting for this
Best of luck
Here's a shot of things coming along!
Some more shots on the project page.
awesome!
Going to alpha status, would appreciate 11 other players to help test privately. Please PM me or post here!
@scmapcritic: Go
Looks pretty good man, I'm actually working on a Savage Port to SC2.
Ill give this a test tonight!
Hey everyone, I have released the map for public testing.
Natural Selection: Eclipse Category: Action RTS
The game is almost fully featured, missing polish and one or two alien abilities (gorge web, and leap is broken).
That said there are some issues listed on the project page, and I would say it's about 80% done.
Implemented jetpacks for real yesterday, they are pretty cool in action.. They even have the official sound effect!
@scmapcritic: Go
Hey, i've been playing this map for the last couple days and would love an organized game. I can provide a ventrilo server to those wanting to play. I would especially like to play with the creator of the map, because this map is exactly what i wanted when i read the name "natural selectoin" on that sc2 custom list. Congratulations on your work so far.
I think FPS wont work so well in here. Coz SC2 isnt good for FPS. Problems with requirements for high performance PC, and graphic is plain ugly. But theme would work almost perfectly in SC2. Post a video, or someone invite me for a game(Use PM); I am EU. I would like to see how this map plays.
BTW Natural Selection 2 is comming out soon*.
@tigerija: Go
Im available for play at anytime. Christmas break and all us college kids waste hours playing games. I strongly encourage you to buy ns2 now, because there is a buy 1 get 1 free deal going on. The game is not completely polished yet, but it is playable and fun.
I was just about to start making this and decided to do a search on this site. Looks awesome dude. Let me know if you need any help, also would help test if needed.
@sniperofangels: Go
Thanks, I have done my best to be faithful to the mod.
I've been working on the aiming system and some of the other issues listed on the project page. Patch 1.2 changed some trigger evaluation orders or something and broke the map's custom armor system, so I have to fix that.
I'm trying to move the map out of Alpha into a Beta status before attempting to advertise it again.