Hello, i just wanted to announce the third installment in my map series Planetary Bosses. The series has so far been strictly single player only with the first map in the series supporting 2 play local co op. I am here to announce that the third installment will feature up to 12 player online co op and include 10 differance character classes. Some more features include a fully fuctional central hub for all your shopping needs and a place to respawn ;) (Yes thats right, a respawn system for fans of the first two maps i know you will be excited for this LOL) It also will include a extremely in depth leveling system. I will be launching a trailer that promises to be quite epic as this is the final installment in the series. Anyways, i just wanted to start this thread to get people talking and hopefully get a nice discussion going here. I do not want to sound narcasistic but i expect this to be one of the top player maps on b.net and hope to build an exclusive community just for this map. Anyways heres a list of features for people that dont want to read the wall of text and for ones i just didnt feel like mentioning :).
List of features
1. Central Hub for shopping/training abilities and respawning
2. 6+ incredibley diverse dimensions avaiable on one map! Each will be accessed via a gateway in the central hub
3. Epic boss fights, imagine the bosses from part 2 in the series and give them PCP, thats what the bosses will be like.
4. Epic mobs/monsters, every single monster will be a challenge of your skills and require teamwork
5. 10 unique classes, each serving their own role... of course this will include a healer type class BUT do not fret, i plan on making a healer that is FUN to play :)
6. The Final confrontation with Adrune himself, only accessible after clearing all other dimensions and the Avatars that rule them.
7. Single Player will be available aswell, you will be able to summon party members much like broodlings in the previous installments.
Questions? Feedback? Concerns? Post them here and they will be addressed ASAP.
If i could suggest anything tho, Dont make 10 classes, it will be alot of trouble for you in the long run in making each of them and Balancing the bosses for that. especially if you plan on having 12 players, that means if everyone chose a different class 2 classes would be doubled over. You would have to balance bosses to deal with many many many differnt combinations of classes.
Sure WoW did it, but Making WoW took way more than just one guy with a level editor
Not saying it isnt possible but its ganna be rough
Oh i agree 10x Bifuu, i am ready to dedicate myself hardcore to this map. I have loved creating the series so far and love all the positive feedback and suggestions from people, its what keeps me going really lol. Everyone requested an online mode so i figured why not make the entire finale a gigantic online world. All i can say is, i am ready... are you? ;)
Hello, i just wanted to announce the third installment in my map series Planetary Bosses. The series has so far been strictly single player only with the first map in the series supporting 2 play local co op. I am here to announce that the third installment will feature up to 12 player online co op and include 10 differance character classes. Some more features include a fully fuctional central hub for all your shopping needs and a place to respawn ;) (Yes thats right, a respawn system for fans of the first two maps i know you will be excited for this LOL) It also will include a extremely in depth leveling system. I will be launching a trailer that promises to be quite epic as this is the final installment in the series. Anyways, i just wanted to start this thread to get people talking and hopefully get a nice discussion going here. I do not want to sound narcasistic but i expect this to be one of the top player maps on b.net and hope to build an exclusive community just for this map. Anyways heres a list of features for people that dont want to read the wall of text and for ones i just didnt feel like mentioning :).
List of features
Questions? Feedback? Concerns? Post them here and they will be addressed ASAP.
Sounds like a map i had plans on making.
If i could suggest anything tho, Dont make 10 classes, it will be alot of trouble for you in the long run in making each of them and Balancing the bosses for that. especially if you plan on having 12 players, that means if everyone chose a different class 2 classes would be doubled over. You would have to balance bosses to deal with many many many differnt combinations of classes.
Sure WoW did it, but Making WoW took way more than just one guy with a level editor
Not saying it isnt possible but its ganna be rough
@Bifuu: Go
Oh i agree 10x Bifuu, i am ready to dedicate myself hardcore to this map. I have loved creating the series so far and love all the positive feedback and suggestions from people, its what keeps me going really lol. Everyone requested an online mode so i figured why not make the entire finale a gigantic online world. All i can say is, i am ready... are you? ;)
Planetary Bosses Online : Gateway Trailer
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Looks fun, You're still way ahead of me in triggers :P I wouldn't even be able to make that trailer probably.
A zealot sized immortal would look good as a player character don't you think?
@ghoohg: Go
Thats not a bad idea for a playable class ghoohg :)
looks cool from the trailer keep it up
Seems awsome, I'll be happy to help you with boss ideas for this map if it's needed.
just imagine that this is World of starcraft and you are doing a instance :D