Just spent the week adding in my own custom units into a special forces. The idea of Secret Angels are based on Victoria's same name. :) Its really fun to see my own artwork in the game too.) I'm thinking the map probably won't get played so I'm sharing some pictures here instead!
Plan to add in elite units later with shoulderpads + helm to visually show the upgrade. And a periodic timer that launches a large attack wave while turning it into night time. And going to add heroes with a more unique look.
The name of map is Special Forces: Secret Angels and its on NA server.
I don't know about lag. Haven't played it a full game with it, so who knows. They could lag a lot or not much. The meshes aren't optimized, there are a lot of unecessary polygons. And the animation for the wing uses a lot of joints. We'll probably never know! It could be weeks before someone starts a full game .. if ever!
ALSO, this map is a total failure! Its gathered 4 hours so far with only 3 bookmarks. (1 of them is mine). So only 2 people liked it out of 4 hours of gameplay. I estimate maybe 10ish people (guessed by 4 hours gameplay..although I did spend 30+min playing last night) have tried it and only 2 liked it. :( Oh well, I personally love it though. I like the special forces map and the custom models give it an unique atmosphere. :)
I did play it. It's alright, but it still has some glitches, and there are way too many people spawning. You should make the units harder, and spawn less of them. I played by myself, and it started to lag after I killed the 1st building. I think the custom animation is fantastic. Like I said, I love special forces as well. There are some bugs to be fixed, but overall, it's really good. It needs some new things to make it more unique other than the animation. However, I enjoyed it.
Ah, yeah, I'm just keeping the map to its original state. I sorta fixed the too many unit spawning. If there's too many around your base, the zergs will stop spawning. The lag was insane if you can't kill them fast enough.. (latest version hasn't been uploaded yet, going to upload it along with the new title screen)
I wish I could use the map on page 1 instead, but I'm using the unlocked one in battle.net which nobody ever plays. That version does has like a million bugs and is basically unplayable. I think I fixed most of them. I'm working on a title screen and then adding in elite units.
The good news, over the weekend hours played rose to 94 hours played! And bookmarks rose to 30+! (currently 40something) And I didn't see this map in the up and coming list, so all the hours weren't boosted by fun or not. People actually looked for it and played it! Not only that, but I started working on the heroes, have some really cool ideas. Each hero is going to be very unique looking...
Now the bad news. I just got SWTOR and just finished patching! So this map is now permanently on hold and the heroes may not make an appearnce. :( .. .. cya guys!
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Just spent the week adding in my own custom units into a special forces. The idea of Secret Angels are based on Victoria's same name. :) Its really fun to see my own artwork in the game too.) I'm thinking the map probably won't get played so I'm sharing some pictures here instead!
Plan to add in elite units later with shoulderpads + helm to visually show the upgrade. And a periodic timer that launches a large attack wave while turning it into night time. And going to add heroes with a more unique look.
The name of map is Special Forces: Secret Angels and its on NA server.
This looks amazing! But won't it cause alot of lag? I'm a huge fan of special forces, so this looks like something I would love to try :)
I like how the icons show a specific part of the Angels' body instead of their heads. Real smooth there ^^
On another note: Oribtal Fortresses are bad, hmkay?
@littlefury916: Go
I don't know about lag. Haven't played it a full game with it, so who knows. They could lag a lot or not much. The meshes aren't optimized, there are a lot of unecessary polygons. And the animation for the wing uses a lot of joints. We'll probably never know! It could be weeks before someone starts a full game .. if ever!
ALSO, this map is a total failure! Its gathered 4 hours so far with only 3 bookmarks. (1 of them is mine). So only 2 people liked it out of 4 hours of gameplay. I estimate maybe 10ish people (guessed by 4 hours gameplay..although I did spend 30+min playing last night) have tried it and only 2 liked it. :( Oh well, I personally love it though. I like the special forces map and the custom models give it an unique atmosphere. :)
I did play it. It's alright, but it still has some glitches, and there are way too many people spawning. You should make the units harder, and spawn less of them. I played by myself, and it started to lag after I killed the 1st building. I think the custom animation is fantastic. Like I said, I love special forces as well. There are some bugs to be fixed, but overall, it's really good. It needs some new things to make it more unique other than the animation. However, I enjoyed it.
Ah, yeah, I'm just keeping the map to its original state. I sorta fixed the too many unit spawning. If there's too many around your base, the zergs will stop spawning. The lag was insane if you can't kill them fast enough.. (latest version hasn't been uploaded yet, going to upload it along with the new title screen)
I wish I could use the map on page 1 instead, but I'm using the unlocked one in battle.net which nobody ever plays. That version does has like a million bugs and is basically unplayable. I think I fixed most of them. I'm working on a title screen and then adding in elite units.
News, bookmarks rose to 5!
Hehe, I'll make it 6 the next time I'm not. If you want any help, just PM me. I'm not an expert or anything, but I can still help with alot of things.
I have good news and bad news!
The good news, over the weekend hours played rose to 94 hours played! And bookmarks rose to 30+! (currently 40something) And I didn't see this map in the up and coming list, so all the hours weren't boosted by fun or not. People actually looked for it and played it! Not only that, but I started working on the heroes, have some really cool ideas. Each hero is going to be very unique looking...
Now the bad news. I just got SWTOR and just finished patching! So this map is now permanently on hold and the heroes may not make an appearnce. :( .. .. cya guys!