So I'm trying to edit the basic thor model, so here's what I've done so far:
1. Opened the DDS files: Diffuse, Normal, Specular, and Emissive.
2. Edited them to my liking.
3. Imported.
4. Here, I tried a few steps, such as editing the Thor.m3 file (that didn't work.)
5. I tried worming around in the models tab (Textures - Declarations+) but I couldn't get that to work correctly (although it seems like my best bet)
6. Opening the base MPQ and replacing files there (didn't do that, because i think it would break the game somewhere)
If it helps, I'm editing the DDSs with PS CS5.
Can anyone help me or point me to a working guide that will let me change the textures of the Thor?
If you want to replace all instances of the thor texture, use the replacement method described here http://www.galaxywiki.net/Custom_Unit_Textures it's far simpler than texture select by id. Texture select by id is best for when you want one thor in particular's texture to change, instead of all thors.
If you want to replace all instances of the thor texture, use the replacement method described here http://www.galaxywiki.net/Custom_Unit_Textures it's far simpler than texture select by id. Texture select by id is best for when you want one thor in particular's texture to change, instead of all thors.
So I'm trying to edit the basic thor model, so here's what I've done so far:
1. Opened the DDS files: Diffuse, Normal, Specular, and Emissive. 2. Edited them to my liking. 3. Imported. 4. Here, I tried a few steps, such as editing the Thor.m3 file (that didn't work.) 5. I tried worming around in the models tab (Textures - Declarations+) but I couldn't get that to work correctly (although it seems like my best bet) 6. Opening the base MPQ and replacing files there (didn't do that, because i think it would break the game somewhere)
If it helps, I'm editing the DDSs with PS CS5.
Can anyone help me or point me to a working guide that will let me change the textures of the Thor?
Many thanks in return.
http://www.sc2mapster.com/forums/resources/tutorials/20772-data-actor-events-message-texture-select-by-id/#p1
Quite alot of info in that thread, might take a bit of reading.
I was trying to work this out, but I couldn't decide what to put in the second texture declaration where you wrote "hair."
If you want to replace all instances of the thor texture, use the replacement method described here http://www.galaxywiki.net/Custom_Unit_Textures it's far simpler than texture select by id. Texture select by id is best for when you want one thor in particular's texture to change, instead of all thors.
I prefer main and generic01 as slots.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I did that, but I'm having an importing issue.
Can you explain exactly what that issue is please?