Excuse me for already posting this thread under the trigger forums. Even though the needed advice i need may involving with using the triggers; and I am still very noob at set up complex triggers....
I have created a classic map from SC1 to SC2, Zer0)))(((Clutter; it's running very well, already playable. Although, I want to take this classic map and better it by adding game options and/or game modes like...
Game Modes:
No Rules (Under this option, map is set to default and is played just like in SC1)
Custom (Players are allowed to customize their game own mode by voting)
Game Options (Available if only majority of players voted for "Custom")
Rushing (Players will vote when it is ok to attack)
Map Size (Players will vote how large the map will be from Large, Medium, to Small)
Resources (Players will vote whether they want to start with 6/5/4/3 Vespene Geysers and start with standard Mineral Fields or Rich Mineral Fields)
Unit Type Allowed (Players can vote whether they air units are allowed, ground units are allowed, or if all units are allowed)
With these game modes/options, I truly believe a classic map like "ZeroClutter" will be a great hit in the SC2 Arcade community. So, I am asking for ANY kind of help of accomplishing this. I am also open for any suggestions for more game modes/options :)
If your not familiar with the "ZeroClutter" maps, you can expect it to be similar to the "Fastest Map" by Wolf. Only main different is the map structure. ZeroClutter maps are usually large and wide with the usual 3v3 Top vs Bottom.
If you can send me the unlock file with map to test with my friends, because we can load the lock file, maybe it's something wrong with the version but we can't load the map.
And also to learn something about the maps and create custom maps for our locals match in the office.
Excuse me for already posting this thread under the trigger forums. Even though the needed advice i need may involving with using the triggers; and I am still very noob at set up complex triggers....
I have created a classic map from SC1 to SC2, Zer0)))(((Clutter; it's running very well, already playable. Although, I want to take this classic map and better it by adding game options and/or game modes like...
Game Modes:
No Rules (Under this option, map is set to default and is played just like in SC1)
Custom (Players are allowed to customize their game own mode by voting)
Game Options (Available if only majority of players voted for "Custom")
Rushing (Players will vote when it is ok to attack)
Map Size (Players will vote how large the map will be from Large, Medium, to Small)
Resources (Players will vote whether they want to start with 6/5/4/3 Vespene Geysers and start with standard Mineral Fields or Rich Mineral Fields)
Unit Type Allowed (Players can vote whether they air units are allowed, ground units are allowed, or if all units are allowed)
With these game modes/options, I truly believe a classic map like "ZeroClutter" will be a great hit in the SC2 Arcade community. So, I am asking for ANY kind of help of accomplishing this. I am also open for any suggestions for more game modes/options :)
If your not familiar with the "ZeroClutter" maps, you can expect it to be similar to the "Fastest Map" by Wolf. Only main different is the map structure. ZeroClutter maps are usually large and wide with the usual 3v3 Top vs Bottom.
Here is the map http://www.sc2mapster.com/maps/zer0clutter/
You can also look it up in SC2 Arcade search bar. Just type in Zer0 and look for Zer0)))(((Clutter
If requested, I wouldn't mind providing an unlock version the map for any1 to work on
If you can send me the unlock file with map to test with my friends, because we can load the lock file, maybe it's something wrong with the version but we can't load the map.
And also to learn something about the maps and create custom maps for our locals match in the office.
Thanks in advance
what is different with this map then the blizzard maps