Hey, im JimmyRaynor(643 NA) and i rlly want someone to make a game for me.It's so hard finding an RPG game where theres knights in it with WoW models.The closest i got to was a Cortex Roleplay game.Anyways, here's my idea:
I suggest making a map with WoW models.
There would be 10+ city on a 256x256 map. The main goal is to level up. Also, to keep it from being boring, there should be mini -games and sub-quests.The main storyline is that you're an orphan and the hero's parents died at a war bravely.You do not know htey were great heroes and you have their blood. 10 years later when the kid became 15-22 he gets to pick 6 classes.Keep in mind to keep all the classes the same size.
Death Knight (Lich King Model) DPS/Caster (Ghouls and such)
Paladin (Avengin Angel Model) DPS/Tank
Shadow Rouge (Illidan) DPS/Support(stealth)
Archmage DPS/Caster
Archer DPS/Support (Multi-Shot and/or traps)
Priest/Druid DPS/Caster/Tank (All-around, not the best in anything ,but can do alot of jobs A.K.A Hybrid)
Also the level cap should be 50 so that it won't be too long or too short that people are uncomfortable with it.Then there should be enemies spawning every 10-1 minute second patroling outside cities ( ill get to that part in a jifee) and legendary monsters.Legendary monsters are rare monsters, my suggestion is that instead of making it spawn every 2 minutes, make it so that everytime you kill all the enemy in one area, there is a 2% chance that the monster can apear.This monster should not have a specific exp give away, instead you should make it so that it gives 10%-30% of your xp bar.(Keep in mind that it only spawns 2% of the time so that it wouldnt be a dead giveaway and if theres a bug make sure u fix it quick).Then here comes the cities.There should only be up to 4-6 players and have a single player.Each player gets a block of land 8x8. Then everywhere else should have a no-building zone. Players can build on that block for example, a Squire School. Gives out a squire with 50 hp and 16 attack with a range of 1.5 when hes holding a spear.Then there should be Capital cities(with quests) and Sub Cities (Also with quests) that they can interact with in many ways.Like if you kill a person in that city, based on their social class (peasnt-King) you would either get a fine,spend time in jail, or get a hostile act.Also the characters should be saveable.Please add me JimmyRaynor643 becuase i indeed want to alpha and beta test this map, if not atleast contact me that you are doing this map.
hehe, just to be clear it takes a lot of time to create such a map. All the triggers and data + importing all the models that will increase the map size. It's sounds a lot easier than it is. You have to keep in mind this is SC2 and not WoW or WC3 ^_^. There are some other RPG's that have kind simularities to WoW, only not the models.
Hey, im JimmyRaynor(643 NA) and i rlly want someone to make a game for me.It's so hard finding an RPG game where theres knights in it with WoW models.The closest i got to was a Cortex Roleplay game.Anyways, here's my idea:
I suggest making a map with WoW models. There would be 10+ city on a 256x256 map. The main goal is to level up. Also, to keep it from being boring, there should be mini -games and sub-quests.The main storyline is that you're an orphan and the hero's parents died at a war bravely.You do not know htey were great heroes and you have their blood. 10 years later when the kid became 15-22 he gets to pick 6 classes.Keep in mind to keep all the classes the same size. Death Knight (Lich King Model) DPS/Caster (Ghouls and such) Paladin (Avengin Angel Model) DPS/Tank Shadow Rouge (Illidan) DPS/Support(stealth) Archmage DPS/Caster Archer DPS/Support (Multi-Shot and/or traps) Priest/Druid DPS/Caster/Tank (All-around, not the best in anything ,but can do alot of jobs A.K.A Hybrid)
Also the level cap should be 50 so that it won't be too long or too short that people are uncomfortable with it.Then there should be enemies spawning every 10-1 minute second patroling outside cities ( ill get to that part in a jifee) and legendary monsters.Legendary monsters are rare monsters, my suggestion is that instead of making it spawn every 2 minutes, make it so that everytime you kill all the enemy in one area, there is a 2% chance that the monster can apear.This monster should not have a specific exp give away, instead you should make it so that it gives 10%-30% of your xp bar.(Keep in mind that it only spawns 2% of the time so that it wouldnt be a dead giveaway and if theres a bug make sure u fix it quick).Then here comes the cities.There should only be up to 4-6 players and have a single player.Each player gets a block of land 8x8. Then everywhere else should have a no-building zone. Players can build on that block for example, a Squire School. Gives out a squire with 50 hp and 16 attack with a range of 1.5 when hes holding a spear.Then there should be Capital cities(with quests) and Sub Cities (Also with quests) that they can interact with in many ways.Like if you kill a person in that city, based on their social class (peasnt-King) you would either get a fine,spend time in jail, or get a hostile act.Also the characters should be saveable.Please add me JimmyRaynor643 becuase i indeed want to alpha and beta test this map, if not atleast contact me that you are doing this map.
hehe, just to be clear it takes a lot of time to create such a map. All the triggers and data + importing all the models that will increase the map size. It's sounds a lot easier than it is. You have to keep in mind this is SC2 and not WoW or WC3 ^_^. There are some other RPG's that have kind simularities to WoW, only not the models.
@patrickwobben: Go
The 20mb map size limit isn't in any way a problem.
keep in mind theres WoWModelviewer and Teamviewer for teams that needs help doing this project