ok, i just joined and have no idea how to make this happen.
Story;
kerrigan tries to duplicate the process that turned her into a zerg by capturing a ghost and infesting him. the result is an infested unit with psionic powers almost equal to her own. however, due to unforseen complications, the ghost retains his free will and human emotions. he attacks kerrigan, escapes, and later learns that he can override kerrigan's control over some of the zerg. he assembles an army and tries to hold off kerrigan's forces long enough to escape offplanet via overlord and into an unkown future.
I am not sure if what i have just described is possible but if it is i would appreciate your help.
That's the main idea part A. It's a good start if you want to make your own campaign. You might just need to elaborate more about the goals of everyone. Why kerrigan wanted to create another ghost, why that ghost want to run away, etc.
Update, I have completed the infested ghost abilities. he can mind control zerg, spawn creep, spawn infested marines(his are sentient, so their attack will be higher than normal), mindblast, blink, and spawn changelings. the changelings act as larvae, and can turn into most zerg strains. he also has snipe, cloak, and hold fire/weapons free.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
ok, i just joined and have no idea how to make this happen.
Story;
kerrigan tries to duplicate the process that turned her into a zerg by capturing a ghost and infesting him. the result is an infested unit with psionic powers almost equal to her own. however, due to unforseen complications, the ghost retains his free will and human emotions. he attacks kerrigan, escapes, and later learns that he can override kerrigan's control over some of the zerg. he assembles an army and tries to hold off kerrigan's forces long enough to escape offplanet via overlord and into an unkown future.
I am not sure if what i have just described is possible but if it is i would appreciate your help.
thank you for your time.
That idea sounds kind of cool.
That's the main idea part A. It's a good start if you want to make your own campaign. You might just need to elaborate more about the goals of everyone. Why kerrigan wanted to create another ghost, why that ghost want to run away, etc.
Working on projects:
thank you for the ideas, i just started out on the editor and appreciate the support. thank you for your time.
Update, I have completed the infested ghost abilities. he can mind control zerg, spawn creep, spawn infested marines(his are sentient, so their attack will be higher than normal), mindblast, blink, and spawn changelings. the changelings act as larvae, and can turn into most zerg strains. he also has snipe, cloak, and hold fire/weapons free.