I can not remember all of the details of the game as it has been a long time since I have played it, however, I will attempt to describe it.
Description of StarWars: Empires at War:
StarWars: Empires at War is similar to StarWars Battlefront 2 (if you have played it), however, the emphasis in on the RTS aspect and not a FPS aspect.
The play field or 'board' has a bunch of planets and both sides attempt for global domination of all of the planets via RTS battles. I believe all the maps are occupied both opposing forces or they start out with a single planet and must conquer the neutral inhabitants of the planets.
Each planet can have upgrades or the upgrades are chosen before each battle, such as static turrets for defense, a hero unit, etc.
During the battle for each planet, the objective is to control all of the "Command Points" or eliminate all enemy reinforcements until no more units can spawn. Command Points are just a beacon that requires no enemy units to be nearby as a 'bar' slowly fills or depletes showing the progress of the Command Point being captures. The bar either has the color of the force capturing it or is a neutral transparent color to show that neither force controls the Command Point.
I would love to see this implemented in SC2. I would attempt to do this myself, but I barely know anything about the SC2 map editor. If you like this idea, please consider replying to keep this message visible by everyone.
i'll bump this idea. about the separate planets... i had a similar idea. after i finish europe WW1, i'm planning to make a map with Earth/Mars/four moons of Jupiter, and a region of space for ships to travel between them (solar system). it'll be a diplomacy in the future. one of the resources will be hydrogen3 for fusion, the player needs to send convoys into the upper atmosphere of jupiter and saturn to acquire it... so some players will be space pirates and focus on the space fleets more
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Map idea based off of StarWars Empires at War.
StarWars: Empires at War Gameplay Videos: Official Site: http://www.lucasarts.com/games/swempireatwar/indexFlash.html Gameplay 1 (ground battle): Gameplay 2 (space battle): Random gameplay:
I can not remember all of the details of the game as it has been a long time since I have played it, however, I will attempt to describe it.
Description of StarWars: Empires at War:
StarWars: Empires at War is similar to StarWars Battlefront 2 (if you have played it), however, the emphasis in on the RTS aspect and not a FPS aspect.
The play field or 'board' has a bunch of planets and both sides attempt for global domination of all of the planets via RTS battles. I believe all the maps are occupied both opposing forces or they start out with a single planet and must conquer the neutral inhabitants of the planets.
Each planet can have upgrades or the upgrades are chosen before each battle, such as static turrets for defense, a hero unit, etc.
During the battle for each planet, the objective is to control all of the "Command Points" or eliminate all enemy reinforcements until no more units can spawn. Command Points are just a beacon that requires no enemy units to be nearby as a 'bar' slowly fills or depletes showing the progress of the Command Point being captures. The bar either has the color of the force capturing it or is a neutral transparent color to show that neither force controls the Command Point.
I would love to see this implemented in SC2. I would attempt to do this myself, but I barely know anything about the SC2 map editor. If you like this idea, please consider replying to keep this message visible by everyone.
i'll bump this idea. about the separate planets... i had a similar idea. after i finish europe WW1, i'm planning to make a map with Earth/Mars/four moons of Jupiter, and a region of space for ships to travel between them (solar system). it'll be a diplomacy in the future. one of the resources will be hydrogen3 for fusion, the player needs to send convoys into the upper atmosphere of jupiter and saturn to acquire it... so some players will be space pirates and focus on the space fleets more