Hi everybody. I'm going to try this again. I was pulling my hair out the last time I attempted to do this, but I think I retained some of the information from last time.
Here are the parameters I'm looking to include:
1. The ability to play ANY of the current 1v1 Melee maps, in one arcade game.
2. The ability to quickly/easily reset the entire map.
3. In resetting, a player can choose his race, or change maps, or both.
4. Everything must be able to reset: destructible rocks, minerals, gas, creep spread, etc.
Additionally, but not essentially:
6. A way to play with a friend and/or observers.
7. A catalogue of build orders for each race that a player can choose. Each step of the build order is successively removed/checked as the player completes it.
[√] 9 - Overlord
[√] 14 - Spawning Pool
[ ] 15 - Extractor
The reason this was so frustrating when I attempted it last is partially due to the fact that I don't have the greatest computer. When I have the editor open, every other application moves very slowly. The editor is slow for me too. I'd be willing to pay you guys for help.
I'll tell you right off the bat you've got some issues. Firstly there are tons of these maps exactly as you've described already out. Secondary your first point in playing any map is impossible as you've descripted. Most of the other point are simply saving information to variables with a few items done through dialogs and single line actions.
As hobbidude mentioned, it's impossible to make a single map that has every 1v1 melee map in it. You might be able to fit a few of the smaller ones in one map but there's a max size.
What you should do is create a mod with all these features (reset the map, pick race, build orders). The mod could even have a map picker much like what Hero Attack uses, but that's limited to 4 terrains per map and you'd be similarly limited. Then you can create or re-create whatever maps you want to play on and apply the mod to them drawing out the boundaries for each inner map.
Of course keep in mind a few things..
- it's very difficult to properly re-theme the UI for your chosen race. I haven't seen it done successfully. So while you might be able to change your race in-game your UI will likely stay as whichever race you chose in the lobby.
- I haven't seen a way to change mineral or vespene count in-game. Maybe you could remove the mineral patches and vespene geysers and re-create them. I'm just not exactly sure.
- The final game score at the end is going to be completely useless to you if there's a reset option so might want to incorporate something similar before each reset.
- everybody's editor is pretty slow
Honestly sounds like a pretty limited project only including 1v1 maps and lots of this has been done. You might find better success trying to join an existing project rather than re-invent the wheel, so to speak. :)
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Hi everybody. I'm going to try this again. I was pulling my hair out the last time I attempted to do this, but I think I retained some of the information from last time.
Here are the parameters I'm looking to include:
1. The ability to play ANY of the current 1v1 Melee maps, in one arcade game.
2. The ability to quickly/easily reset the entire map.
3. In resetting, a player can choose his race, or change maps, or both.
4. Everything must be able to reset: destructible rocks, minerals, gas, creep spread, etc.
Additionally, but not essentially:
6. A way to play with a friend and/or observers.
7. A catalogue of build orders for each race that a player can choose. Each step of the build order is successively removed/checked as the player completes it.
[√] 9 - Overlord
[√] 14 - Spawning Pool
[ ] 15 - Extractor
The reason this was so frustrating when I attempted it last is partially due to the fact that I don't have the greatest computer. When I have the editor open, every other application moves very slowly. The editor is slow for me too. I'd be willing to pay you guys for help.
Cheers!
@iSunMonkey: Go
I'll tell you right off the bat you've got some issues. Firstly there are tons of these maps exactly as you've described already out. Secondary your first point in playing any map is impossible as you've descripted. Most of the other point are simply saving information to variables with a few items done through dialogs and single line actions.
@iSunMonkey: Go
As hobbidude mentioned, it's impossible to make a single map that has every 1v1 melee map in it. You might be able to fit a few of the smaller ones in one map but there's a max size.
What you should do is create a mod with all these features (reset the map, pick race, build orders). The mod could even have a map picker much like what Hero Attack uses, but that's limited to 4 terrains per map and you'd be similarly limited. Then you can create or re-create whatever maps you want to play on and apply the mod to them drawing out the boundaries for each inner map.
Of course keep in mind a few things..
- it's very difficult to properly re-theme the UI for your chosen race. I haven't seen it done successfully. So while you might be able to change your race in-game your UI will likely stay as whichever race you chose in the lobby.
- I haven't seen a way to change mineral or vespene count in-game. Maybe you could remove the mineral patches and vespene geysers and re-create them. I'm just not exactly sure.
- The final game score at the end is going to be completely useless to you if there's a reset option so might want to incorporate something similar before each reset.
- everybody's editor is pretty slow
Honestly sounds like a pretty limited project only including 1v1 maps and lots of this has been done. You might find better success trying to join an existing project rather than re-invent the wheel, so to speak. :)