Its quite a unpopular, But popular enough map to get started with randoms. I like the map. but im stuck on the part with the fire, after the immortal boss.
Has anyone passed this part yet?
I ended up at the fire aswell, and aparently 1 guy could go without dying while the rest got killed no matter where you were but the one that wouldnt die could in no way reach the other side.
I haven't written the rules yet so I won't lock this thread or anything, but please give some sort of review for the map if you start a thread in the "Map Review" forum. I don't care about a thread's replies, though, as long as they are on the general topic of the map in question.
Edit: It's okay until a new forum is made not to have a review in the thread. You might want to have more substance in your original post, though... For example, I have no idea what you're talking about, since you say nothing of what the map is about.
Thanks for the interest in my map :)
However, now it is slowly dying according to Popularity and I've been on vacation, so I'll have one final look at it before removing the Beta and making a release.
I have a much bigger project on my hands, so don't expect any major changes, I was hoping for it to be more demanding on co-op, but not sure if I'd bother now.
Also, there is no "ending" in Beta after taking down the final boss ( there are 2 bosses ).
EDIT : you know, my e-mail addy IS listed on the info on the map ;)
EDIT 2 : removed the beta-map and uploaded V1. I might continue work on a V2 sometime in the future, for now only small fixes.
EDIT 3 : the fire-part after the Immortal Boss can no longer kill you, however, you need to hurry through together due to firebats incoming as well.
It has pretty decent potential, but it's somewhat sucky right now. It could be pretty'd up a lot (like every map that's at the first 2 pages), but aside from that, the balance ocassionaly feels iffy. Even if a Medic would be able to chain heal, it can sometimes be really easy to get overrun and killed anyway. And Medics have energy which they're constantly out of. And that's when you even have a medic, since nobody ever picks it. Not to mention the fact that Guardian Shield is useless as Heal is better and you'll never have 75 energy anyway, past 2 minutes into the game.
Also, the abilities are a bit... 'meh'. The cooldown is too long. If needed, nerf the ability along with the cooldown. It feels a bit anticlimactic to use your special 1 minute cooldown ability and end up kililng just 4 guys because the grenade range is rather small.
Its quite a unpopular, But popular enough map to get started with randoms. I like the map. but im stuck on the part with the fire, after the immortal boss. Has anyone passed this part yet?
Any news on this yet? I want to complete it >.<
PS: i know its possible, the news even said "Fixed last boss". if the first boss is the last boss. the game sux :P
I ended up at the fire aswell, and aparently 1 guy could go without dying while the rest got killed no matter where you were but the one that wouldnt die could in no way reach the other side.
I haven't written the rules yet so I won't lock this thread or anything, but please give some sort of review for the map if you start a thread in the "Map Review" forum.I don't care about a thread's replies, though, as long as they are on the general topic of the map in question.Edit: It's okay until a new forum is made not to have a review in the thread. You might want to have more substance in your original post, though... For example, I have no idea what you're talking about, since you say nothing of what the map is about.
Thanks for the interest in my map :) However, now it is slowly dying according to Popularity and I've been on vacation, so I'll have one final look at it before removing the Beta and making a release. I have a much bigger project on my hands, so don't expect any major changes, I was hoping for it to be more demanding on co-op, but not sure if I'd bother now. Also, there is no "ending" in Beta after taking down the final boss ( there are 2 bosses ).
EDIT : you know, my e-mail addy IS listed on the info on the map ;)
EDIT 2 : removed the beta-map and uploaded V1. I might continue work on a V2 sometime in the future, for now only small fixes.
EDIT 3 : the fire-part after the Immortal Boss can no longer kill you, however, you need to hurry through together due to firebats incoming as well.
Necroposter!! :o
And its like non existant now :P
The map just lacked testing.
@DarkRenevant.
I cant give reviews on a map that has only 10 minutes of gameplay
It has quite a lot longer playtime than 10 minutes :P
Now that someone's made a topic about it;
It has pretty decent potential, but it's somewhat sucky right now. It could be pretty'd up a lot (like every map that's at the first 2 pages), but aside from that, the balance ocassionaly feels iffy. Even if a Medic would be able to chain heal, it can sometimes be really easy to get overrun and killed anyway. And Medics have energy which they're constantly out of. And that's when you even have a medic, since nobody ever picks it. Not to mention the fact that Guardian Shield is useless as Heal is better and you'll never have 75 energy anyway, past 2 minutes into the game.
Also, the abilities are a bit... 'meh'. The cooldown is too long. If needed, nerf the ability along with the cooldown. It feels a bit anticlimactic to use your special 1 minute cooldown ability and end up kililng just 4 guys because the grenade range is rather small.
@Mozared: Go
Noted, I'll take it into consideration should V1 get a fix, though I doubt I'll ever look at that piece of horrible code ever again.