Apologies if this doesn't make a lot of sense, but I'm having trouble looking for information on this. I'm looking to make a custom version of a melee map that does a couple of things.
1)takes control of the observer camera 2)Rotates said camera around each player's spawn 3)Returns the camera to its normal starting angle
As far as I can tell, most of that can be done with triggers. I can apply a custom camera (over player 1's base) to player 3 for 4 seconds, and presumably set up another trigget that waits 4 seconds before doing the same to a second custom camera over the other player's base https://vshare.onl/ .
As far as I can tell, this should work on two player maps. The problem I have is I want to do it on 4 player maps. Is there a way to snap the observers' cameras to a base location, and have the cameras do a preset action?
I'm basically looking to automate player intros, and make them look smoother.
Hi there
Apologies if this doesn't make a lot of sense, but I'm having trouble looking for information on this. I'm looking to make a custom version of a melee map that does a couple of things.
1)takes control of the observer camera 2)Rotates said camera around each player's spawn 3)Returns the camera to its normal starting angle
As far as I can tell, most of that can be done with triggers. I can apply a custom camera (over player 1's base) to player 3 for 4 seconds, and presumably set up another trigget that waits 4 seconds before doing the same to a second custom camera over the other player's base https://vshare.onl/ .
As far as I can tell, this should work on two player maps. The problem I have is I want to do it on 4 player maps. Is there a way to snap the observers' cameras to a base location, and have the cameras do a preset action?
I'm basically looking to automate player intros, and make them look smoother.