so im working on this map currently.. Basing my project on other Game titles like Anno 1404 and Knights and Merchants. Currently at alpha. Optimized badly. So yeah.
Description:
Build settlement. Houses, industry structures. Houses consume food (beverage, clothing, property resources), that produces gold. Houses progress Tiers that has more Energy = Population and Tier of house modifies the Tax income. Unlocking other structures and units by having specific House Tiers.
Production - build and gain resource. Some consume resources to produce other like setting up Weapon production.
Combat - recruit units by having weapons and monies.
so im working on this map currently.. Basing my project on other Game titles like Anno 1404 and Knights and Merchants. Currently at alpha. Optimized badly. So yeah.
Description:
Build settlement. Houses, industry structures. Houses consume food (beverage, clothing, property resources), that produces gold. Houses progress Tiers that has more Energy = Population and Tier of house modifies the Tax income. Unlocking other structures and units by having specific House Tiers.
Production - build and gain resource. Some consume resources to produce other like setting up Weapon production.
Combat - recruit units by having weapons and monies.
some forum if anything http://twodyprojects.freeforums.org/index.php
Looking good, looking good.
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
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