I already did type it down, people wanted a video. Believe me, it takes a lot longer to make a video then to type stuff.
I bumped this to get initial feedback on the idea.
The "petition", as I said before, won't be for a couple months. I just need to know if people will be willing to sign it when the game is released, or if they are against the idea entirely and why. Better to be prepared and get a bunch of people informed early.
I don't know what a codec is, sorry...
My PC overheated and died, it is fixed now. (I overclocked it too high)
I'm sorry if you don't want to listen to me, I never held you down and forced you to watch the video.
I never said I needed more space than 10mb? That is plenty, idk what you are talking about.
I'm glad you like the idea, and will need support in the future. Right now I am in the very early stages, and need feedback to be pushed in the right direction. Soon this thread will become inactive for a couple months and then reactivate when the game is released in the public beta.
I would not sign since I cannot see it succeeding in it's current form and if you were to get what you wanted I would want those features shared with the community. Your game idea seems really neat, but simply doesn't seem compatible with how Starcraft works. If I understand correctly your mod would require 2 features that Starcraft 2 from a technical standpoint cannot do.
- Have games in progress be aware of other games in progress
- Require interaction with other games in progress
In addition it would likely require online banks, since one player decrypting your bank would screw the game up for everyone playing.
All 3 of these things would be great, but if anything I would petition for all maps to be able to do these things, not simply yours. Even if Blizzard did want to introduce these features, I feel it would be a long time before they arrived. I think your idea fits better as a massively-multiplayer browser game or something in it's current form.
I also gotta say your videos ramble. I had to listen to them twice to understand what you were talking about. It's all over the place. Maybe you should stick to writing out things.
Edit: I didn't mean the above as an insult, I think it's just hard for people listening to formulate an idea of what your mod is, when you jump topics so often. That's all.
Alright everyone. At this point, I have come at a fork in the road. I have made little progress on this game do to school and other activities, and have 2 options. One is I keep working and have the game done sometime in July or August. The other is I scrap the project completely, and start writing the game in Java or C++.
It is up to the community. I have put a poll on the top that you should respond to if you would like to influence the outcome of this decision. I will be making my decision in exactly 1 week from today, so comment and vote on what I should do.
Note that if I make the SC2 version, I will make the Java C++ version also. If I don't make the SC2 version now, I am never going to.
Instead of putting up with the limitations of SC2 i'd prefer to see a standalone game. That way it should be way easier to accomplish your goal of actually having stocks. Though this renders one of your features, the map-stockmarket, utterly pointless.
Yet i, personally, would prefer to see that eco-sim running great and seperate rather than mediocre and integrated. And it'd probably allow you to have graphics that fit better into that theme.
I voted scrap the SCII version. The metagame is the main thing that stands out in this idea, and it is simply impossible without major changes to how custom games work.
I ask for no one to vote based on whether this is possible or not. I have workarounds that will make the game functioning in SC2. That is not what I am asking.
I am asking whether I should make the game in SC2 and Java or just Java. (SC2 would look a lot better and be in 3 dimensions. The Java version would most likely be like how SC1 looked, maybe even a bit worse) In other words, should I spend my time working on a game that only people with SC2 will play, or make a game that everyone can play?
This is of course forgetting about that making this game is"impossible" in SC2. (Theoretically)
If there is any possible way to implement what you are describing here within the confines the editor, I would like to see it done, and I think the mapping community would benefit from the endeavour - you'd be somewhat of a trailblazer, so to speak. On the other hand, if the complexity you desire is unattainable, and attempting this would be an exercise in futility(of which you might be the best judge) then by all means, don't waste your time. But I would like to see it done.
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@Vicboy: Go
I already did type it down, people wanted a video. Believe me, it takes a lot longer to make a video then to type stuff.
I bumped this to get initial feedback on the idea.
The "petition", as I said before, won't be for a couple months. I just need to know if people will be willing to sign it when the game is released, or if they are against the idea entirely and why. Better to be prepared and get a bunch of people informed early.
I don't know what a codec is, sorry...
My PC overheated and died, it is fixed now. (I overclocked it too high)
I'm sorry if you don't want to listen to me, I never held you down and forced you to watch the video.
I never said I needed more space than 10mb? That is plenty, idk what you are talking about.
I'm glad you like the idea, and will need support in the future. Right now I am in the very early stages, and need feedback to be pushed in the right direction. Soon this thread will become inactive for a couple months and then reactivate when the game is released in the public beta.
So ya, hope I answered your questions.
Great to be back and part of the community again!
I would not sign since I cannot see it succeeding in it's current form and if you were to get what you wanted I would want those features shared with the community. Your game idea seems really neat, but simply doesn't seem compatible with how Starcraft works. If I understand correctly your mod would require 2 features that Starcraft 2 from a technical standpoint cannot do.
In addition it would likely require online banks, since one player decrypting your bank would screw the game up for everyone playing.
All 3 of these things would be great, but if anything I would petition for all maps to be able to do these things, not simply yours. Even if Blizzard did want to introduce these features, I feel it would be a long time before they arrived. I think your idea fits better as a massively-multiplayer browser game or something in it's current form.
I also gotta say your videos ramble. I had to listen to them twice to understand what you were talking about. It's all over the place. Maybe you should stick to writing out things.
Edit: I didn't mean the above as an insult, I think it's just hard for people listening to formulate an idea of what your mod is, when you jump topics so often. That's all.
Alright everyone. At this point, I have come at a fork in the road. I have made little progress on this game do to school and other activities, and have 2 options. One is I keep working and have the game done sometime in July or August. The other is I scrap the project completely, and start writing the game in Java or C++.
It is up to the community. I have put a poll on the top that you should respond to if you would like to influence the outcome of this decision. I will be making my decision in exactly 1 week from today, so comment and vote on what I should do.
Note that if I make the SC2 version, I will make the Java C++ version also. If I don't make the SC2 version now, I am never going to.
Great to be back and part of the community again!
If those are the two options I strongly suggest going for java or C.
While the game has interesting Idea and I would like to see the game made, I think its time better spent learning java or C.
@zenx1:
That is currently my opinion as well.
Oh and also I already know Java and C++, I wouldn't need to spend the time to learn it.
Great to be back and part of the community again!
Instead of putting up with the limitations of SC2 i'd prefer to see a standalone game. That way it should be way easier to accomplish your goal of actually having stocks. Though this renders one of your features, the map-stockmarket, utterly pointless. Yet i, personally, would prefer to see that eco-sim running great and seperate rather than mediocre and integrated. And it'd probably allow you to have graphics that fit better into that theme.
Everyone I have updated the poll, make sure if your opinion has changed to change your vote.
@ParanoidPenguin:
I completely agree.
Great to be back and part of the community again!
I have noticed that there are 5 votes and only 2 comments. Come on people, seriously. You need to tell me why!
Great to be back and part of the community again!
I voted scrap the SCII version. The metagame is the main thing that stands out in this idea, and it is simply impossible without major changes to how custom games work.
I ask for no one to vote based on whether this is possible or not. I have workarounds that will make the game functioning in SC2. That is not what I am asking.
I am asking whether I should make the game in SC2 and Java or just Java. (SC2 would look a lot better and be in 3 dimensions. The Java version would most likely be like how SC1 looked, maybe even a bit worse) In other words, should I spend my time working on a game that only people with SC2 will play, or make a game that everyone can play?
This is of course forgetting about that making this game is"impossible" in SC2. (Theoretically)
Great to be back and part of the community again!
If there is any possible way to implement what you are describing here within the confines the editor, I would like to see it done, and I think the mapping community would benefit from the endeavour - you'd be somewhat of a trailblazer, so to speak. On the other hand, if the complexity you desire is unattainable, and attempting this would be an exercise in futility(of which you might be the best judge) then by all means, don't waste your time. But I would like to see it done.