Hey everyone,
I have been working a remake of the broodwar game, Rule of the Dollar 2342 ,on and off again for some time. ROTD is a space diplomacy/war map based around mankind's return to the starts after a world war. Most of the action is on the human actors, five corporate super powers, and the leader of humanity the Imperator. The focus of the game is on the attempts by these corporations of earth (COEs) to gain enough power to revolt and usurp the Imperator. Conflict between the humans occurs in the back drop of expansion by two powerful alien races, and humans have to manage their wars with one another or risk mutual annihilation. The COEs CAN join the alien races, but at the cost of making alliances with other humans.
The game play features 13 partitioned areas on the map each representing a different planet in the local cluster. Players must balance space warfare, orbital control and planetary warfare to gain enough resources to invade Earth and take the imperial palace.
My map is mostly feature complete although I am still working on upgrades that are not just direct damage upgrades.
I am still in the process of bug smashing, and also experimenting with changes to my orbital entrance system. I hope some you guys get a group together and engage in some good old fashion player driven backstabbing!
If you do go on the arcade and play it (search rule of the dollar 2342) I would greatly appreciate some screenshot because my computer does not properly screenshot anything in sc 2.
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Hey everyone, I have been working a remake of the broodwar game, Rule of the Dollar 2342 ,on and off again for some time. ROTD is a space diplomacy/war map based around mankind's return to the starts after a world war. Most of the action is on the human actors, five corporate super powers, and the leader of humanity the Imperator. The focus of the game is on the attempts by these corporations of earth (COEs) to gain enough power to revolt and usurp the Imperator. Conflict between the humans occurs in the back drop of expansion by two powerful alien races, and humans have to manage their wars with one another or risk mutual annihilation. The COEs CAN join the alien races, but at the cost of making alliances with other humans.
The game play features 13 partitioned areas on the map each representing a different planet in the local cluster. Players must balance space warfare, orbital control and planetary warfare to gain enough resources to invade Earth and take the imperial palace.
My map is mostly feature complete although I am still working on upgrades that are not just direct damage upgrades.
I am still in the process of bug smashing, and also experimenting with changes to my orbital entrance system. I hope some you guys get a group together and engage in some good old fashion player driven backstabbing!
If you do go on the arcade and play it (search rule of the dollar 2342) I would greatly appreciate some screenshot because my computer does not properly screenshot anything in sc 2.