I would like to say its on hold. As some videos show it was playable but it has some flaws that are hard to overcome. Main issue being combos can become easilly too repeative.
I got so many projects that I could work with, but I think I will return to this someday. The pvp was fun for me but it seems majority of people were interested in. And the PvE part is a bit harder to do. Its fun, but gets repeative relatively fast.
Mean to tell me there were different combos? It got repetitive for me just watching 2-3 videos. It is a fun concept for sure, I've played my share of Ninja Gaiden games. Nothing like horrible death and failure for pressing a button .01 second too early/late, lol. It seemed like the main strategy was to dodge until an ability refreshed, mashing them as soon as they popped up. Some outstanding sword combos that are always available, but leave the ninja more vulnerable would be nice. Flying swallow attack is fun and all, but sometimes you just want to take your time and cut arms and legs off and watch them suffer. Might make the gameplay more dramatic to say, use 'injured' models as you go. And where are all the poor humans to cut up? Demon death is a bit overdone, need more lesser ninjas!
Any Chance i Could join Your Team i am a Trigger Person i Love to make 3rd person shooter Maps And i have an amazing ideas we could add to the map Please Consider Adding me 2 your Team :D:D:D:D
I would like to say its on hold. As some videos show it was playable but it has some flaws that are hard to overcome. Main issue being combos can become easilly too repeative.
I got so many projects that I could work with, but I think I will return to this someday. The pvp was fun for me but it seems majority of people were interested in. And the PvE part is a bit harder to do. Its fun, but gets repeative relatively fast.
@zenx1: Go
Mean to tell me there were different combos? It got repetitive for me just watching 2-3 videos. It is a fun concept for sure, I've played my share of Ninja Gaiden games. Nothing like horrible death and failure for pressing a button .01 second too early/late, lol. It seemed like the main strategy was to dodge until an ability refreshed, mashing them as soon as they popped up. Some outstanding sword combos that are always available, but leave the ninja more vulnerable would be nice. Flying swallow attack is fun and all, but sometimes you just want to take your time and cut arms and legs off and watch them suffer. Might make the gameplay more dramatic to say, use 'injured' models as you go. And where are all the poor humans to cut up? Demon death is a bit overdone, need more lesser ninjas!
Any Chance i Could join Your Team i am a Trigger Person i Love to make 3rd person shooter Maps And i have an amazing ideas we could add to the map Please Consider Adding me 2 your Team :D :D :D :D
@Draxacon: Go
I prefer to work alone. Working with teams is pretty hard from my experience.
Im also not too active with mapping. Uploaded couple maps to arcade thou just to see if anyone likes them.
@zenx1: Go
hmmmm can i have i map copy edit it with my ideas then publish under your name?